Digital Foundry Article Technical Discussion [2019]

Discussion in 'Console Technology' started by Shifty Geezer, Jan 1, 2019.

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  1. Clukos

    Clukos Bloodborne 2 when?
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  2. Panino Manino

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    I know that it's also thanks to better AA, but this is another nail in the DLSS coffin, right? CAS works much better and is "free".
     
  3. Silent_Buddha

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    Huge kudos to Feral Interactive for a fantastic port. This was definitely not one of those quick and dirty ports to the NSW.

    The image is a bit soft and blurry at times on a large screen but looks absolutely incredible on the portable screen. That softness is a compromise that some people will appreciate as it's likely a result of the AA algo that they used.

    Regards,
    SB
     
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  4. Sigfried1977

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    I'll take a slight softness over shimmering any day of the week. Really like UE4's AA solution in general too. In Alien's case, the softness really fits. Looks very much like an anamorphic 35 mm presentation from the late 70s.
     
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  5. cheapchips

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    The PC thread for the game has a link to a fan made TAA patch. It's a fantastic improvement.
     
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  6. PSman1700

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    Say that about the PS2 days, the shimmering :)
     
  7. PSman1700

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  8. Jupiter

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    I never played my pc games on a LCD monitor. Instead, I immediately switched from CRTs to plasma TVs.
     
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  9. cheapchips

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    Suddenly, I really miss my 32" Trinitron wide-screen TV and 19" Trinitron monitor. /Sniff
     
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  10. PSman1700

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    I had three of those, once.
     
  11. Globalisateur

    Globalisateur Globby
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    Guys, why did you get rid of your Trinitron goodness ? :yep2:
     
  12. PSman1700

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    Dunno, now i want them back :p
     
  13. cheapchips

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    My TV broke one too many times. :cry:
     
  14. BRiT

    BRiT Verified (╯°□°)╯
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    I do not miss the 220 lbs displays that required reinforced desks nor the 3 feet depth.
     
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  15. iroboto

    iroboto Daft Funk
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    Nailed it.
    I still have a TV we cannot possibly remove from my parents basement without damaging the walls or something. Not to mention it should be dissembled first and we would still require movers to haul it out.

    I’ll take a lightweight flat screen any day.
     
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  16. Entropy

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    Hung on to mine for a loong time. But yet another life change and move made me donate both of mine to a vintage PC enthusiast and friend.

    Superior colour quality, superior refresh rate flexibility. Back breaking to move.
     
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  17. Karamazov

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  18. JoeJ

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    Awesome :D I want to play this cute stuff.
    I'm always fascinated about how impressive pixel/voxel art can look, still today. Instant buy if i had a Switch.
     
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  19. Shifty Geezer

    Shifty Geezer uber-Troll!
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    Think how much more awesome that'd look with RT'd GI! Although I really don't want a future full of voxelised art.

    The game was modelled in the free MagicaVoxel editor. These can be imported into Unity with a cheapish asset. I presume the same exists for UE. Anyone with an RTX card could grab these engines, stick in some voxelised assets, and render them out to see how pretty it can get.

    Ooo, better yet is a path-traced viewer...

    https://ephtracy.github.io/index.html?page=mv_renderer
     
    #819 Shifty Geezer, Dec 8, 2019
    Last edited: Dec 8, 2019
  20. Jupiter

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    CRTs as television devices were limited by size, wheight and power consumption. As monitors they could have been used much longer for video games.

    From my point of view quality is the most important thing. I do, however, come from a point of view where one possesses two 70kg subwoofers and speakers where each weighs around 44kg.
     
    #820 Jupiter, Dec 8, 2019
    Last edited: Dec 8, 2019
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