Devil May Cry 5 SE have 3 modes
4K 30fps with ray-tracing
1080P 60fps with ray-tracing
1080P 120fps without ray-tracing
and seems XbsS won't support ray-tracing
It's for 60fps with ray tracing. Either 4K30 or 1080p60.That big of a drop for ray tracing ? 4k to 1080p ?
That big of a drop for ray tracing ? 4k to 1080p ?
Devil May Cry 5 SE have 3 modes
4K 30fps with ray-tracing
1080P 60fps with ray-tracing
1080P 120fps without ray-tracing
and seems XbsS won't support ray-tracing
It's for 60fps with ray tracing. Either 4K30 or 1080p60.
It is nice to see that it has enough power to do ray tracing at 4K for both light and reflection and this is only their first implementation
The interesting thing is that at the end it says available digitally at launch on PS5 and XsX. No mention of XsS. Whether they just forget to mention S, or they need more time to optimize it for S, or maybe not coming to S? Can someone ask them about?
*This post probably should be moved either to DMC or scalability thread
Has this been confirmed? That's not a good look at the start of new generation. I would have thought @ 1080p60 (or if not 1080p30) that the XBSS GPU would/should be quite capable.
Devil May Cry 5 Special Edition will be launching digitally Day 1 on PlayStation 5 and Xbox Series X / Xbox Series S. We’re also working on a physical version, launching at a later date, and will be offering Vergil as paid DLC for Xbox One, PS4 and PC.
The world of #DevilMayCry 5 Special Edition is brought to life with the latest Ray Tracing technology, powered by PlayStation 5 and Xbox Series X. #DMC5https://bit.ly/DMC5SpecialEdition
Or maybe just forgot to mention...
press release:
post about ray-tracing:
I think having RT at 60fps (with a somewhat reduced res) is a great compromise for next gen.DMC at 120fps - interesting. But those RT reflections looked very nice so I think the sacrifice may not be worth it at all.
Maybe Capcom is using special AMD ray tracing only available on PS5/XB SS|SX?
Why Capcom is doing this is a mystery unto itself. The platformed that has pioneered real time ray tracing for 2 years... is not getting the game update to support real-time ray tracing. Why capcom? why?
Yes hereMaybe posted already but this is cool! Capcom talking about DMC5 RT and a full comparison with the old version!
Devil May Cry 5 SE have 3 modes
4K 30fps with ray-tracing
1080P 60fps with ray-tracing
1080P 120fps without ray-tracing
and seems XbsS won't support ray-tracing
DMC at 120fps - interesting. But those RT reflections looked very nice so I think the sacrifice may not be worth it at all.
LOL I blame old age!Yes here
And you being part of the discussion
https://wccftech.com/devil-may-cry-5-special-edition-4k-ray-tracing/Hey folks,
I know there’s been concerns circulating across different threads with respect to resolution and frame rate for XSX and PS5.
Having checked with our DMC hype man Matt Walker, I can confirm that DMC5:SE will support 4K@60fps when RT is turned off.
To recap:
That’s all I can share for now. Expect previews/reviews in the coming weeks. We’re only three weeks away from launch!
- 4K/30fps with Ray Tracing ON
- 1080p/60fps with Ray Tracing ON
- 4K/60fps with Ray Tracing OFF
- Up to 120fps with Ray Tracing OFF