Devil May Cry V [PS4, PS5, XO, XBSX|S, PC]

Discussion in 'Console Gaming' started by idsn6, Jun 10, 2018.

  1. BRiT

    BRiT (>• •)>⌐■-■ (⌐■-■)
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    Special Edition coming digitally to XBSX and PS5 for $40. Those who own the original on PS4/XboxOne will be able to pick up the DLC for Vergil at some later date.



     
  2. eastmen

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    That big of a drop for ray tracing ? 4k to 1080p ?
     
  3. Rurouni

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    It's for 60fps with ray tracing. Either 4K30 or 1080p60.
    It is nice to see that it has enough power to do ray tracing at 4K for both light and reflection and this is only their first implementation
    The interesting thing is that at the end it says available digitally at launch on PS5 and XsX. No mention of XsS. Whether they just forget to mention S, or they need more time to optimize it for S, or maybe not coming to S? Can someone ask them about?
    *This post probably should be moved either to DMC or scalability thread
     
  4. Shortbread

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    No. For 60fps gaming with RT. There is a 4K/30fps mode with RT.
     
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  5. HBRU

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    Curious to see the raytracing performances of ps5 vs XSX... I think the less RAM bandwidth of ps5 will be much visible vs XSX in raytracing extensive games .... I think Sony was better to invest in a wider RAM bus instead of the ultra fast SSD....
     
  6. Shortbread

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    Has this been confirmed? That's not a good look at the start of new generation. I would have thought @ 1080p60 (or if not 1080p30) that the XBSS GPU would/should be quite capable.
     
  7. Betanumerical

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    I have a feeling we may see a trend of raytracing features either just straight up not coming to the XSS or the games themselves not coming to the XSS. I understand that the console is meant to run games at a lower resolution but there’s a point when running these effects at half or quarter resolution makes the effect breakdown entirely and it becomes a nasty looking mess. I wouldn’t be surprised if XSS hit this wall regularly with raytracing.
     
  8. Tabris

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    Or maybe just forgot to mention...

    press release:
    post about ray-tracing:
     
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  9. Shortbread

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    Hopefully they can clarify it soon. The XBSS needs to show a certain amount of game parity with XBSX (of course at lower resolutions).
     
  10. London Geezer

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    DMC at 120fps - interesting. But those RT reflections looked very nice so I think the sacrifice may not be worth it at all.
     
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  11. Globalisateur

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    I think having RT at 60fps (with a somewhat reduced res) is a great compromise for next gen.
     
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  12. BRiT

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    PC gamers seem to be shafted with the Special Edition or may not get one at all.

    Why Capcom is doing this is a mystery unto itself. The platformed that has pioneered real time ray tracing for 2 years... is not getting the game update to support real-time ray tracing. Why capcom? why?​

     
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  13. tuna

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    Maybe Capcom is using special AMD ray tracing only available on PS5/XB SS|SX?
     
  14. London Geezer

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    Didn’t they show off RT on their RE engine anyway? This is not a “technical” issue, it’s a business decision.

    Maybe they’re focusing on consoles for now, with the PC version following at some point in the future.
     
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  15. Ike Turner

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    It's probably a stupid marketing deal with AMD which will showcase RT in the PC version of the game on October 28th during the Radeon RX6000 event.
     
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  16. Why? Because QA on PC is a bitch and they don't want to go through with it all over again just for what seems to be a quick fix on an older game.
    Also, there's probably not a lot of AMD RT-capable graphics cards in the hands of developers at the moment and Capcom doesn't want this to be a RTX game.
     
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  17. London Geezer

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    Maybe posted already but this is cool! Capcom talking about DMC5 RT and a full comparison with the old version!

     
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  18. Jay

    Jay
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    Yes here
    And you being part of the discussion
     
    #58 Jay, Oct 14, 2020
    Last edited: Oct 14, 2020
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  19. London Geezer

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    LOL I blame old age!
     
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  20. pharma

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    Devil May Cry 5 Special Edition will support 4K resolution and 60 FPS framerate, but only with ray tracing turned off.
    Oct 21, 2020
    https://wccftech.com/devil-may-cry-5-special-edition-4k-ray-tracing/
     
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