Crusher said:...I don't see any reason a new card should be getting half the framerate of a Ti4200 in it.
Except for the immature OpenGL drivers, maybe...?
Crusher said:...I don't see any reason a new card should be getting half the framerate of a Ti4200 in it.
Unreal 200x screams along at a very competitive pace, and I doubt the hardware is only capable of running the one game. It smacks of driver issues to me.Chalnoth said:1. We are not guaranteed significant performance increases with future driver releases.
2. Who can say whether it is a driver-related issue or just an inefficient architecture?
Fodder said:Unreal 200x screams along at a very competitive pace, and I doubt the hardware is only capable of running the one game. It smacks of driver issues to me.Chalnoth said:1. We are not guaranteed significant performance increases with future driver releases.
2. Who can say whether it is a driver-related issue or just an inefficient architecture?
I was more referring to his second point, to show that the hardware is actually capable of performing well. I do find it strange though that they haven't concentrated just as hard on Quake3, given how widespread that engine is.StealthHawk said:Yes, but the drivers may be optimized up the wazoo for UT200x. And S3 may or may not spend the same time optimizing for other applications.
Fodder said:Unreal 200x screams along at a very competitive pace, and I doubt the hardware is only capable of running the one game. It smacks of driver issues to me.
demalion said:It is unfortunate that so many people still use "cheat" and "optimization" interchangably in such discussions, especially when the difference is at the heart of the issue being discussed.
vnet said:Fodder said:Unreal 200x screams along at a very competitive pace, and I doubt the hardware is only capable of running the one game. It smacks of driver issues to me.
Application specific optimization, anyone?
Chalnoth said:1. We are not guaranteed significant performance increases with future driver releases.
2. Who can say whether it is a driver-related issue or just an inefficient architecture?
Fodder said:I was more referring to his second point, to show that the hardware is actually capable of performing well. I do find it strange though that they haven't concentrated just as hard on Quake3, given how widespread that engine is.StealthHawk said:Yes, but the drivers may be optimized up the wazoo for UT200x. And S3 may or may not spend the same time optimizing for other applications.