Death Stranding [Kojima Productions]

Discussion in 'Console Gaming' started by Warchild, Jun 15, 2016.

  1. Globalisateur

    Globalisateur Globby
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    The gameplay shown is a bit better (well at least we know there is some gameplay). But I am waiting the reviews for this one. Sure the graphics looks incredibly realistic (and beautiful) and the world seems very big but it has a price. Compared to MGS5 the game runs at only 30fps so that will make a big difference during fights and controls will be less responsive.

    I am not against walking / running games like this one (because yes it is mainly that). I loved Shadow of the colossus, Journey, Vanishing of Ethan Carter and others. But when there is interaction with enemies or the environment it must be well done and meaningful. Just like his previous game this game seems to have plenty of systems in a sandbox world to have fun with. It's just that I fear those systems (including online stuff) could be useless or not fun to use. So we'll see.

    And Kojima still doesn't know how to do proper CQC in a videogame, it looked as clunky as in all his previous games.
     
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  2. London-boy

    London-boy Shifty's daddy
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    Hang on a second! This is a *delivery game*??? With other bits thrown in?

    WHAT
     
  3. chris1515

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    It is a mix between MGS, Breath of the wild and for the asynchronous online a soul's game...
     
  4. orangpelupa

    orangpelupa Elite Bug Hunter
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    @London-boy
    Postal service the game

    for me it felt like Nier Automata's async MP as i hadnt played souls games.
     
  5. rabidrabbit

    rabidrabbit A Reformed Member
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    Hope the delivery missions won't get boring. Now they feel like the worst side missions from countless rpgs.
    Looks amazing though, but not sure about the gameplay based on what was shown.
     
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  6. BRiT

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    Nailed it!
     
  7. ultragpu

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    What really pulls me in for this game are the sci fi element, the masterful Kojima cutscenes, the batshit insane liquid form boss fights, the insanely realistic graphics and of course Norman Reedus. I could care less if the gameplay element consists only walking, stair climbing or baby rocking. This is a game for you just to explore, immerse in the wildness, discover the unknown, get mind fucked along the way and photo taking :), all in sweet 4k hdr goodness 30fps with visuals pushed to the max. I couldn't ask for more. I had doubts earlier but the pros severely outweighs the cons.
     
  8. Karamazov

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    Kévin Costner would have been a better fit for the role.
     
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  9. chris1515

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    From this video in french, one of the guy is the editor of Death Stranding artbook and know much more about the game and told he hide tons of things even in the edited footage. There is much more things inside what we have seen...
     
  10. cheapchips

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    Pretty sure it's a Norman Reedus personal grooming simulator with other bits thrown in.
     
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  11. orangpelupa

    orangpelupa Elite Bug Hunter
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    TAMAGOTCHI

    Norman redus edition
     
  12. orangpelupa

    orangpelupa Elite Bug Hunter
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    Yeah it felt like the most boring and lazy fetch quest in RPG.

    But then.. All quests in RPG actually are no different than fetch quests where you need to go to point A from point B.

    Its the "reason/story" behind "going from point A to point B" and the set pieces that differentiate lazy fetch quest with awesome main story quest.

    This is a kojima game. Surely there will be really important and engrossing (and awesomely stupid) story that colors the delivery missions
     
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  13. vspectra

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    You can build bridges and apparently terraform the land. Translation of Kojima's talk about the gameplay demo thanks to reddit user:

    "Now, we have a bike. This bike runs on a battery that will eventually run out unless recharged. You can build bridges, but someone else can start building and then you can assist in its construction. Whomever gives the most resources has their name tagged on the item. To the right of the bridge is a mid-construction safe house. The sign he hits and passes is a acceleration sign. The more people that pass through a specific bit of land, the flatter and easier the terrain there becomes and eventually turns into a road of sorts. The red sign has been set up by someone else and warns that bikes are unusable past that point. Once you leave the bike other people can use it."

    A bunch more info:


     
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  14. Globalisateur

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    That's exactly what I was afraid off. All of those systems to take care about don't look really fun. More like chores.
     
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  15. BRiT

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    Now don't be silly, everyone knows Norman Reedus doesnt groom.
     
  16. Silent_Buddha

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    So, the whole game is about a postal worker having a hallucination while he goes on a murder spree inside various buildings in the real world starting with his workplace. :p At the end of the game he has to fight the FBI who have tracked him down and are trying to stop his murder spree.

    Turns out his hallucinations are because he binged on too many drugs after learning that his girlfriend is pregnant and wants to have an abortion, but he wants to keep the baby. So his killing sprees are mostly at planned parenthood buildings. :p

    Regards,
    SB
     
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  17. chris1515

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    I think Kojima took some inspiration from the 2009 movie Moon, the principal character is call Sam, the actor is Sam Rockwell... Each people will play a different Sam
    Movie is about clone
    and maybe in the game you will be able to go to the moon...
     
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  18. orangpelupa

    orangpelupa Elite Bug Hunter
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    That's become specific so fast
    Could be! Kojima has been pretty open that he considers watching movies as part of his work.
     
  19. Tkumpathenurpahl

    Tkumpathenurpahl Oil my grapes.
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    Hah, simulated desire paths. Lovely.
     
  20. chris1515

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    The 49 minutes gameplay with good translation by IGN

    EDIT:
     
    #500 chris1515, Sep 18, 2019
    Last edited: Sep 18, 2019
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