Death Stranding [Kojima Productions]

Discussion in 'Console Gaming' started by Warchild, Jun 15, 2016.

  1. milk

    Veteran Regular

    Joined:
    Jun 6, 2012
    Messages:
    2,334
    Likes Received:
    1,711
    I'm ok with the plot having misteries and non resolved simbolisms...
    But I thought we'd be getting a more clear idea of what the gameplay is like by now. I still have no idea.
    I now know it's on vast open natural landscapes, well, to some extent... It involves a lot of walking it seems, and carrying cargo... What's in there? Its anyone's guess. What is it for? Is it just the dude's job, or does the cargo serve some other gameplay purpose? Is that the whole game? Is that one aspect? What is the goal? There as a gun... What's the combat like? You seem to sneak around ghosts, but... I really didnt really understand how that works mechanically. He had a tracker clawie thing, but it moved so erratically I don't get exactly how it operates. Then he was killed not by the ghosts, but by an oil pit that opened up instantly right underneath him... And the hand print ghost? Does it play a part? It stepped UNDERNEATH the photograph.
    How does this god damn thing work?!?!
     
  2. milk

    Veteran Regular

    Joined:
    Jun 6, 2012
    Messages:
    2,334
    Likes Received:
    1,711
    My best guess right now is that this has soul like elements in which after you die you are reborn, both from the perspective if the player but also the in-world character. But then your cargo is missing, and maybe you can retrieve it if you get to where you lost it... But it seems there will be a massive explosion that will leave a big ass crater whenever someone dies, as in the 3rd trailer...
    So, that's, gameplay? ugh....
     
  3. Recop

    Veteran Newcomer

    Joined:
    Aug 28, 2015
    Messages:
    1,223
    Likes Received:
    573
    Strange because their PBR was one of the best in the industry to me, at least for the clothes.

    [​IMG]
     
  4. OCASM

    Regular Newcomer

    Joined:
    Nov 12, 2016
    Messages:
    585
    Likes Received:
    544
    Looks good but somewhat cartoonish.
     
    milk likes this.
  5. Karamazov

    Veteran Regular

    Joined:
    Sep 20, 2005
    Messages:
    2,163
    Likes Received:
    1,492
    Location:
    France
    The facial animation beats detroit imo.
    When she chews that larva, that was Really Good
     
    OCASM likes this.
  6. chris1515

    Veteran Regular

    Joined:
    Jul 24, 2005
    Messages:
    3,100
    Likes Received:
    1,637
    It is the best behind TLOU2



    Panel Death Stranding
     
  7. Kyyla

    Veteran

    Joined:
    Jul 2, 2003
    Messages:
    966
    Likes Received:
    237
    Location:
    Finland
    What an interesting trailer. If this turns out well I might have to loan a PS4 from somewhere.
     
  8. DSoup

    DSoup meh
    Legend Veteran Subscriber

    Joined:
    Nov 23, 2007
    Messages:
    10,352
    Likes Received:
    5,101
    Location:
    London, UK
    Yeah, this doesn't look my type of game at all. I was never into Metal Gear but was really enjoying Phantom Pain for the all great combat and stealth gameplay but was eventually put off by all the nutty stuff.
     
  9. steveOrino

    Regular

    Joined:
    Feb 11, 2010
    Messages:
    476
    Likes Received:
    137
    Conspiracy time. Apparently people decoded the cipher on Wagner's necklace as a melody from "Give me an answer" from the group Low Roar.:confused:
     
    Nesh likes this.
  10. chris1515

    Veteran Regular

    Joined:
    Jul 24, 2005
    Messages:
    3,100
    Likes Received:
    1,637
  11. novcze

    Regular

    Joined:
    Jan 5, 2007
    Messages:
    524
    Likes Received:
    73
    they use younger version of Lindsay Wagner in game, so cool ... now I want younger Jack Nicholson in some game
     
    bpguimaraes likes this.
  12. DSoup

    DSoup meh
    Legend Veteran Subscriber

    Joined:
    Nov 23, 2007
    Messages:
    10,352
    Likes Received:
    5,101
    Location:
    London, UK
    IT'S MENTAL! IT'S ALL MENTAL!!! :runaway:
     
  13. London-boy

    London-boy Shifty's daddy
    Legend Subscriber

    Joined:
    Apr 13, 2002
    Messages:
    21,048
    Likes Received:
    4,489
    Walking around in that beautiful but oh so sterile world will get very, very boring very, very quickly unless they fill it up with people and/or stuff to do.

    So far it looks like Ico, but without the cool castle, puzzles and enemies to kill. Which isn’t amazing and I’m sure is totally not what the game is.
     
    Billy Idol and milk like this.
  14. Sigfried1977

    Veteran

    Joined:
    Sep 14, 2008
    Messages:
    4,621
    Likes Received:
    1,484
    I guess walking around doing jack shit is what consitutes "gameplay" now these days, ey? Don't get me wrong, I'm actually a staunch proponent of having empty spaces in open world games. It's one of the reasons why I think Breath of the Wild's or R*'s open worlds are so much more convincing than anything Bethesda or Ubisoft have ever done. It doesn't make for exciting presentations, though. I think this game is really suffering from the fact that Sony's been promoting the game from a time when the devs hadn't even decided on an engine. That thing is still a long way off.

    It's why I loved what Capcom did with the RE2 remake: here's that game you fans been begging us for for decades. Now go and play it for an hour. Release is in 7 months. Mic drop. Was a similar thing with Fallout 4's announcement.
     
    #234 Sigfried1977, Jun 15, 2018
    Last edited: Jun 15, 2018
    milk and London-boy like this.
  15. Nesh

    Legend

    Joined:
    Oct 2, 2005
    Messages:
    10,477
    Likes Received:
    1,289
    Oviously there is a different strategy and it is not worth comparing the two cases.
    Capcom is a multiplatform developer that develops games all the time. When a game has enough progress they will announce it. Meanwhile during that time of development other teams were developing and releasing games. So thats a big production company with multiple teams making games concurrently.

    In the case of Death Stranding, we are talking about one newish studio with a small (I think) team making one game only in collaboration with Sony. It's not just any studio either. The name behind that studio makes it important to announce the collaboration beforehand. The studio is also in need to attract investors and general support than show zero signs of life or what it is doing for 3 years or more.
    Regarding Death Stranding we barely know anything about it. It was still a gameplay teaser. We don't know what it is trying to be or how it plays. So it is too early to judge and compare it with games like BotW. RDR or GTA when this may be something totally different from these games or totally different from what we have seen so far of it.
     
  16. Sigfried1977

    Veteran

    Joined:
    Sep 14, 2008
    Messages:
    4,621
    Likes Received:
    1,484
    I'm not judging it. I actually said that these "boring" segments are very important. I'm simply stating that 2 years is a rather long time when all you have to show for it is the fact that I'll be able to walk around in a friggin' video game. And Sony always does this regardless of how established their studios are. I can certainly say that my excitement for games like Days Gone, Dreams and Spider-man has deflated heavily over the years. I'm sure the same's gonna happen with Ghost of Tsushima eventually.
     
    milk and OCASM like this.
  17. Jupiter

    Veteran Newcomer

    Joined:
    Feb 24, 2015
    Messages:
    1,312
    Likes Received:
    840
  18. Nesh

    Legend

    Joined:
    Oct 2, 2005
    Messages:
    10,477
    Likes Received:
    1,289
    Yeah they tend to announced games 2 years or more prior of release sometimes so excitement wears down in time. Death Stranding seems to be another case of that and probably "worse". That said, in my case at least, I am still highly interested as unlike the other games, I have no idea what it is about and information is added gradually. We knew what Spiderman, Days Gone were about when they were shown. Death Stranding is still wrapped in mystery in a unique manner. It's reveal mimicks a movie series where plot twists come one after the other at the end of every season.
     
    milk likes this.
  19. Sigfried1977

    Veteran

    Joined:
    Sep 14, 2008
    Messages:
    4,621
    Likes Received:
    1,484
    Oh, I'm still very interested as well. The fact that Sony basically went and said "here's all the money in the world, now go and do whatever the fuck you want" is amazing. I was simply hoping for a bit more than FedEX simulator 2018 with an actress eating a maggot and an extra helping of gross toenail violence. Especially since Kojima, a man frequently, and in my opinion, quite unfairly derided as just another failed film director, has almost always done spectacular work in the game mechanics department as well.
     
    #239 Sigfried1977, Jun 15, 2018
    Last edited: Jun 15, 2018
    Nesh likes this.
  20. scf

    scf
    Veteran Regular

    Joined:
    Jun 10, 2012
    Messages:
    1,080
    Likes Received:
    233
    Location:
    Crimea
    He is just a troll :D
     
    milk and Nesh like this.

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...