Crysis 2 PC edition OT

Discussion in 'PC Gaming' started by Neb, Mar 24, 2011.

  1. DieH@rd

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  2. fellix

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  3. Richard

    Richard Mord's imaginary friend
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    Gentlemen, start your conspiracy theories.

    Seriously now, they were either extremely näive or purposedly misleading. Näive to think PC gamers would look upon a downgrade (or stagnation) from Crysis 1 as anything other than an affront. We are hot-headed many times which is a very compelling argument for them to either devote more time to the PC version or delay the console versions a month or so. I mean, was it really that important to ship in mid-March instead of late April - other than quarterly earnings and stuff <sigh>?

    Misleading because they most likely didn't decide to make this patch/DLC/whatever the day after the game hit shelves. They probably started working on it since receiving the final masters from MS/Sony if not earlier. Yet they only officially announced the DX11 patch more than a month after the game shipped, most likely realising that coming out sooner with this news would have hit their console sales.

    Theirs is not an enviable position to be sure but I do think recent history have shown many examples and companies would do well to pay attention to how other companies (mis)handle this issue. It's only going to get worse until the next-gen consoles are released.

    In any event, I'm glad I've waited. Probably going to wait until the [strike]Steam[/strike] christmas sales and then play it TWIMTBP.
     
  4. Man from Atlantis

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    now next step, realese cryengine sdk and port crysis to cryengine 2 :D
     
  5. Silanda

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    That shouldn't take long, it's already on Cryengine 2 ;)
     
  6. Man from Atlantis

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    my bad i meant cryengine3 and cryengine 3 sdk cheers..

    and even dx9 doesnt have tessellation and other stuff it's pretty slower than dx11

    Patch 1.8 Extreme Dx9 74 FPS
    [​IMG]

    Patch 1.9 Ultra Dx9 45 FPS
    [​IMG]

    Patch 1.9 Ultra Dx11 53 FPS
    [​IMG]
     
  7. Arnold Beckenbauer

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    Crysis is based on CryEngine 2.

    Ok, got a problem:
    [​IMG]

    My system:
    Win 7 x64, cat. 11.6, HD4850 (1 GB). Not cool.
     
  8. Lux_

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    Either the difference between before/after is truly minuscule or they did quite a bad job at choosing the screenshots (or the artists of DX9 version did a really good job). Even on the "hires textures example" the improvement is visible only on big red sign, the improvements in shadowing (and tesselation) truly escape my eyes..

    I'm not saying they did nothing on research-programming-content side. It's just that the pdf gives a wtf impression to me.
     
  9. fellix

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    LOL, point sampled textures?
     
  10. Lightman

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    Good news about DX11 in Crysis 2 is that it cut my framrate in half :smile:!
    Together with High Res TP this game looks a lot better, like it should look when released! And that is the bad news ... It would be so much better if Crytek would do their job properly for PC in the first place!

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    This is between 20 and 30FPS!! On HD6970 @920MHz! :twisted:
    Now I can look forward to next gen GFX cards with anticipation.

    PS. I think Cat.11.7 or later will have nice performance boost for C2 DX11.
     
  11. pjbliverpool

    pjbliverpool B3D Scallywag
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    Seriously? The differences are pretty obvious to me. I can't wait to get my hands on this. Finally Crysis 2 will look like a PC game and not a good looking console port.
     
  12. I.S.T.

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    No way to tell which card is faster, given they were benchmarked on four entirely different systems...
     
  13. KKRT

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    I've got the same problem too, 4850 512mb and XP. I thought at first that my config is messing up with a game, but i deleted it and still has this problem. Also there is strange halo effect on lens that was absent earlier and lighting is a little strange, like slightly different.

    Oh well, i wasnt gonna play it till new PC anyway.
     
    #574 KKRT, Jun 27, 2011
    Last edited by a moderator: Jun 28, 2011
  14. Svensk Viking

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    Let's hope for a fix...They probably care more about their newer cards though, one irritating aspect for us owning older series

    Has anyone with a DX10/10.1 card seen if they can play in DX10? Am away from home for some time, can't try myself
     
    #575 Svensk Viking, Jun 28, 2011
    Last edited by a moderator: Jun 28, 2011
  15. N_B

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    How are you getting better performance in DX11? Tesselation and junk murders performance and I don't see a way to turn the effects off.

    edit: oh you just turn down the ultra settings. Still get worse performance than DX9 though..
     
    #576 N_B, Jun 28, 2011
    Last edited by a moderator: Jun 28, 2011
  16. slapnutz

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    Keep 'em coming peeps.

    Still waiting for my Q4 2011 upgrade before playing it.
     
  17. pjbliverpool

    pjbliverpool B3D Scallywag
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    The DX11 version includes performance enhancements as well as just graphical additions.
     
  18. N_B

    N_B
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    I think I see the issue for me, In DX9 v-sync is a triple buffer, while it's a double buffered in DX11 :\ Without v-sync this scene performs about the same between DX9 and DX11.

    Doesn't matter though, I don't really expect the game to be optomised for a 5650m. I have something much more suited for the game coming ;p
     
  19. Arnold Beckenbauer

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    Crytek says:
    We are not alone:
    http://www.mycrysis.com/forums/viewtopic.php?f=40&t=32860
     
    #580 Arnold Beckenbauer, Jun 28, 2011
    Last edited by a moderator: Jun 28, 2011
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