Crimson Skies bug with modern graphics card

Discussion in 'PC Gaming' started by aaurouss, Apr 16, 2012.

  1. aaurouss

    Newcomer

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    Hi everyone,

    I recently installed Crimson Skies, that I used to play with a former PC about 8 years ago. It doesn't run on my current PC. I've already read a lot of thread about the graphic problems on newer 3D cards. I did what is advised on those threads (instal the patch, the CS fix, etc.)

    Ii didn't work for me, and I still have that bug, and I haven't read anyone posting about it. It's right when launching the game, the screen "freezes" on the welcome screen, the one where the music is played and on which you can see a zeppelin and "The tales of Nathan Zachary" written on the right. Once the short music ends, nothing happens, the game seeming to crash.

    I'd be very grateful if someone had an idea on how to fix that.

    Cheers
     
  2. aaurouss

    Newcomer

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    I forgot to mention my current config:

    Pentium E5200 2.5GhZ, Geforce 8600 GT.
     
  3. Davros

    Legend

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    Jun 7, 2004
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    Are you sure you have the correct fix ?
    do you have a readme txt in the game folder that says the following

    my csfix.ini

    [Main]

    ;Set to 1 to use a 32 bit render target, to solve issues with broken dithering
    ;Corrupts the intro screen, and causes a couple of artifacts on menus
    Use32BitColour=0

    ;Set to 1 to force a specific screen resolution
    ;Menu's don't look as good, but it removes screen transitions and lets you use non 4:3 resolutions
    ;Warning: Has a tendency to induce mild epilepsy on the briefing screens
    OverrideRes=0
    ScreenWidth=1280
    ScreenHeight=1024

    ;Disable usage of the high performance counter
    ;Fixes the crash on startup on some newer cpu's, can also be fixed by running in win95 compatibility mode
    DisablePerfCounter=1

    ;Force NONPOW2CONDITIONAL texture caps
    ;Fixes blocky text on menus, and in game crashes when text is displayed
    ForceNP2=1

    ;Forces the use of a single processor core
    ;Fixes threading issues on multi-core processors
    SingleCoreMode=1
     
  4. Grall

    Grall Invisible Member
    Legend

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    Wut, Crimson Skies supported multithreading? That game is ANCIENT now... :razz:

    I got quite far into it back in the day I think, but when I reached a mainland mission (over Paris, I seem to remember) I just couldn't get any further due to the framerate dropping through the floor on my quite slow PC. And years later my Microsoft Force Feedback joystick crapped itself and died so I had to junk it. Too bad, it was a pretty good joystick (although the FF mechanism used cogged gears, which tended to wear down with use.)
     
  5. aaurouss

    Newcomer

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    Yes I do have the correct fix, the good files in the good directory, etc. I tried every possible options in the csfix.ini file, and it still doesn't work.
    It's not that I have blocky text or weird color, it's just that the game doesn't start once the music is played in the very first screen.
     
  6. linthat22

    Regular

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    Though it's not the same, I can send you my ailing x-box and copy of CS if you want?
     
  7. Davros

    Legend

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    Edit: just ran through a mission an I have massive graphical corruption
     
  8. Grall

    Grall Invisible Member
    Legend

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    Something for GoG to have a look at, clean up, and re-launch I would say... Wonder if Microsoft would let them, isn't Crimson Skies available on the Xbox 360 marketplace?

    Crimson Skies often comes up as one of those classics people seem to be really fond of, and remember with a lot of love.
     
  9. green.pixel

    Veteran

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    While we are at the topic of Crimson Skies, Jordan Weisman is interested in resurrecting Crimson Skies:
    http://www.shacknews.com/article/73305/jordan-weisman-hopes-to-resurrect-crimson-skies

     

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