Console Die Sizes

Discussion in 'Console Technology' started by AlBran, Nov 21, 2012.

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  1. AlBran

    AlBran Just Monika
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    Code:
    CPU (mm^2)    GPU (mm^2)    Process (nm)
    Microsoft

    Xbox

    Code:
                    CPU    GPU    Process    Transistors
    CPU1/NV2A1      90     128    180/150    28M/60M
    
    Xbox 360

    Code:
                    CPU    GPU    EDRAM    Process    Transistors
    Xenon/Zephyr    176    182    80       90/90/90   165M/232M/100M
    Falcon/Opus     135    156    64       65/80/80
    Jasper          135    121    64       65/65/80
    Valhalla/Vejle  168    -      45       45/-/65    372M/100M
    Oban (?)        (?)    -       -        32
    
    Xbox One

    Code:
               APU    Process    Transistors
    Durango    363       28      5 BILLION
    Slim       240      16FF
    Brand X    360      16FF     7 bn
    
     
    #1 AlBran, Nov 21, 2012
    Last edited: Oct 9, 2018
  2. AlBran

    AlBran Just Monika
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    Nintendo

    GC
    Code:
                 CPU        GPU    1T-SRAM    Process    Transistors
    GameCube     43         110    2-chips    180/180    21M/51M
    
    Wii
    Code:
    Wii          19         72     95         90/90      (???)
    Wiiv2       (???)      (???)   -          55(???)    (???)
    Wiiv3/Mini  (???)      117?    -          40(???)    (???)
    
    WiiU
    Code:
    WiiU         27.73     146.48  -          45/40      (???)
    
    WiiU  on-die eDRAM
    32MB - ~40mm^2 @ 40nm
     
  3. AlBran

    AlBran Just Monika
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    Sony

    PS2

    Code:
            CPU    GPU    Process    Transistors
    EE1/GS1 240    279    250/250    10.5M/43M
    EE2/GS2 224    188    180/180
    EE3/GS3 110    108    180/180
    EE4/GS4 73     96     150/150
    EE4/GS5 73     83     150/130
    EE4/GS6 73     73     150/130
    EE+GS   86     -      90/90      53.5M
    
    PS3

    Code:
                CPU    GPU    Process    Transistors
    Cell1/RSX1  235    258    90/90      234M/300M+
    Cell2/RSX2  175    186    65/65
    Cell3/RSX3  115    114   45/40
    RSX4                        68          28
    
    PS4

    Code:
                APU     Process
    Liverpool   348       28
    Slim        208      16FF
    
    
    Neo        ~320      16FF
    
     
    #3 AlBran, Feb 15, 2013
    Last edited: Oct 9, 2018
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