CES 2007: Crysis

Discussion in 'PC Gaming' started by swaaye, Jan 12, 2007.

  1. Gnerma

    Regular

    Joined:
    Nov 21, 2004
    Messages:
    520
    Likes Received:
    5
    I don't get where you get the idea that console CPUs are weaker but lets not head down that road. Also, what Crytek's CEO said to Gamespot was that they weren't even thinking about next gen consoles at this point. After the game ships for PC they'll consider it. Although I have seen statements like the above from them in the past.

    Personally I think saying such things about the next gen consoles is a little silly. "Crysis is too sexy for 360 or PS3" etc. These machines can handle Crysis. Yeah you might have to turn down the visuals some. Yet the game will still be amongst the best looking games on either platform if not the outright best.

    I've seen a couple other publications' reports on the CES demo. Most of the videos consist of exactly what you see here. Shooting rockets at that bitch in the helicopter and him dodging them over and over :mad:

    Sobek the "non realistic smoke" is no doubt always like that for gameplay & performance reasons.
     
  2. doob

    Regular

    Joined:
    May 21, 2005
    Messages:
    394
    Likes Received:
    5
    From what i'v seen (besides those vids) i only get the feeling that gameplay is no longer fun or challenging at all(having far cry in mind), at least during gunfights with simple 'human' enemies, the nanosuit turns the player to some supersoldier, you'r just playing catch around the enemies that oppose no significant threat to whatever the goal is. If its not the case then whoever plays the game must be playing in 'godmode' just to show off the nanosuit abillities, the game graphics and physics.
    I wish the nanosuit was only avaiable later on the game when facing harder allien enemies.
     
  3. epicstruggle

    epicstruggle Passenger on Serenity
    Veteran

    Joined:
    Jul 24, 2002
    Messages:
    1,903
    Likes Received:
    45
    Location:
    Object in Space
    Im pretty sure its on god mode. In one of the videos, you hear someone remark that they had died 7 times while they were fighting the heli.

    epic
     
  4. Overheating

    Banned

    Joined:
    Oct 17, 2006
    Messages:
    15
    Likes Received:
    0
    DUDE ! I feels sorry for thoose who are playing with consols :lol:
     
  5. Rangers

    Legend

    Joined:
    Aug 4, 2006
    Messages:
    12,791
    Likes Received:
    1,596
    [Accidental double post]
     
  6. Rangers

    Legend

    Joined:
    Aug 4, 2006
    Messages:
    12,791
    Likes Received:
    1,596
    That's probably why you'll note I was talking about a podcast, not Gamespot.

    I agree. But the creators told 1up differently. So I guess you should tell them..

    They happened to talk about this too. The guy who played it said you have a sort of, skill set, and you allocate certain energy to each skill, and basically if you dont plan it out, you'll end up in the middle of some trouble when your skill energy for whatever skill you're using (say, super strength) runs out, and you'll die. So you have to be tactical. Sounded pretty good.
     
  7. Gnerma

    Regular

    Joined:
    Nov 21, 2004
    Messages:
    520
    Likes Received:
    5
    I'm just trying to add to the discussion here. In this case that means giving my take on what Crytek has said to some publications and informing people that they're sending mixed messages. I did not misunderstand what you were talking about nor was I calling Crytek liars. I'm no rendering engine programmer but the idea that Crysis is "too advanced" to be portable seems like something Sony would say.
     
  8. swaaye

    swaaye Entirely Suboptimal
    Legend

    Joined:
    Mar 15, 2003
    Messages:
    9,045
    Likes Received:
    1,119
    Location:
    WI, USA
    I think it's rather obvious that the consoles' biggest issue is RAM. They have so little memory compared to a mid/high end PC even right now (never mind in another 6 months). No doubt their hardware is capable of most of the effects, but if they don't have enough RAM it's just not going to happen.

    BTW, yes it was in God mode. And it was me announcing the "it says you've died 7 times" lol. Berek was playing actually. Poor me just filming everything. At the end of the demo the dev asked him if he wanted to try w/o God mode, but we decided to move on to Halo2 PC and Guitar Hero 2 360. :)
     
  9. Overheating

    Banned

    Joined:
    Oct 17, 2006
    Messages:
    15
    Likes Received:
    0
    Yeah, ram is a huge issue, GPU to, and specially CPU. Otherwise they could maybe have done a Crysis to the consols (downgraded ofcourse) in 10-25fps. :idea:
     
  10. Sxotty

    Legend

    Joined:
    Dec 11, 2002
    Messages:
    5,497
    Likes Received:
    867
    Location:
    PA USA
    I agree with that, it made the AI look extremely limited to me, but I guess if it was godmode it would make sense.
     
  11. Skrying

    Skrying S K R Y I N G
    Veteran

    Joined:
    Jul 8, 2005
    Messages:
    4,815
    Likes Received:
    61
    We have only seen gameplay so far against humans correct? I would assume your nanosuit gets a heck of a lot more balanced out when you go into that ice world type place and start fighting against swarms of those tripod like alien thingys.
     
  12. SlmDnk

    Regular

    Joined:
    Feb 9, 2002
    Messages:
    704
    Likes Received:
    572
  13. Gnerma

    Regular

    Joined:
    Nov 21, 2004
    Messages:
    520
    Likes Received:
    5
    I don't really think we can judge the games difficulty by watchine a few clips. Most of them even set up in demo maps. I mean, do you honestly think that Crytek would make the game a cakewalk? By saying such things all you're doing is insulting Crytek's intelligence and design skills. Far Cry was very challenging at times even at the default difficulty and I expect the same from Crysis. Sure they're showing the player kick ass in these videos. Would you want to watch videos of the player getting killed over and over?

    The lack of memory in console systems relative to PCs has never stopped anyone in the past from making faithful ports of memory guzzling PC games. It will take some adjustments and perhaps some smart streaming but Crysis and any other PC shooter will happily "fit" on the 360 or PS3.
     
    #33 Gnerma, Jan 14, 2007
    Last edited by a moderator: Jan 14, 2007
  14. zgemboandislic

    Newcomer

    Joined:
    Sep 15, 2005
    Messages:
    135
    Likes Received:
    0
    Statement from Crytek, taken from Crysis-Online.com:

     
  15. icecold1983

    Banned

    Joined:
    Aug 4, 2006
    Messages:
    649
    Likes Received:
    4
    he totally avoided telling us the resolution and aa/af settings, or commenting on the current state of performance!!
     
  16. Sobek

    Sobek Locally Operating
    Veteran

    Joined:
    Dec 17, 2004
    Messages:
    1,774
    Likes Received:
    18
    Location:
    QLD, Australia
    Dude, he avoided telling us everything.

    Well I damn well want to know why. It would certainly shut up every single person constantly complaining about the game stuttering/'lagging' (wish people would stop using 'lag' as a way to describe poor performance...use something that actually makes sense. Like 'chunk' or something, "Man that game is chunking bad!". Otherwise we're all going to think you're saying the pings are bad). I wonder what it could be...perhaps they haven't got an optimised file system in place and all the files are being loaded from some singular compressed archive (zip, rar, younameit), sort of like Doom 3 how extracting the Pak files yielded massive stuttering-relief on most systems.

    I want answers... :razz:
     
  17. Rangers

    Legend

    Joined:
    Aug 4, 2006
    Messages:
    12,791
    Likes Received:
    1,596
  18. Polygon Crusher

    Banned

    Joined:
    Feb 9, 2006
    Messages:
    119
    Likes Received:
    5
    Location:
    In the clouds
    The framerate whent to the 10fps only when big amounts of dust flew up infront of the player view. This could act as a proof that Crysis was running at a very high resolutions becouse the pixel fillrate took a heavy hit (dust effects tend to lower fps heavily when on high res, BF2 60fps 1920x1200 but with arty infront it does 15fps).

    It seems obvious that the settings are maxxed becouse the videos look incredible but if not then the game will look even better which I tought wasn't possible!

    Swaayes video captures show that the game runs well so far with dips here and there except video3 where the game is running bad all the time. This is becouse of either a bug or some service/program using the HDD wilst the game was running. It is obvious becouse video4 is in the same place as video3 but video4 runs fluid almost the entire time.

    So all in all I don't think it is necessary for the dev to comment settings becouse it is obviuos that the settings are maxxed out considering the graphics they showed on CES07, one could almost believe this game was meant for the next-next-gen!:grin:
     
  19. swaaye

    swaaye Entirely Suboptimal
    Legend

    Joined:
    Mar 15, 2003
    Messages:
    9,045
    Likes Received:
    1,119
    Location:
    WI, USA
    Well I want to say that the dev seemed very positive and excited that NV was helping them out with optimizing. I think this game is going to run quite nicely when it's done. IMO what I saw was already running pretty darned well, excepting the stuttering occasionally.
     
  20. Sxotty

    Legend

    Joined:
    Dec 11, 2002
    Messages:
    5,497
    Likes Received:
    867
    Location:
    PA USA
    I would want to watch a player playing intelligently, not hopping high in the air and shooting people while flying thru the air. Landing reloading and shooting the next guy who stands their looking perplexed the whole time. It just isn't impressive. I would much prefer they die, especially if it demonstrates the intelligence of the AI.

    If you wnt to demo physics, then do it in a friendly environment. If you want to demo the whole game play it to show the way a player's intelligence can overcome obstacles.
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...