Catmull-Clark subdivision

nobond

Newcomer
another questoin about cc sudivison, is it my understanding right this is could only handle quaderlaterial polygon rather than triangle mesh .or. more edges in one face(i mean directly?_
 
another questoin about cc sudivison, is it my understanding right this is could only handle quaderlaterial polygon rather than triangle mesh .or. more edges in one face(i mean directly?_

You can use triangles since after one* subdivision you'd have a quad mesh. The only question is how many "extraordinary" points you have (i.e. those with other than 4 connecting edges) and whether that is a problem for you. It shouldn't be because you can always directly compute where an original point would end up after an infinite number of subdivisions.


(**or is it two - I haven't got time to check)
 
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