Mastagamer
Newcomer
I was just wondering.. Your thoughs?
Geometry wars seems to be outputting 1080p native, When I switched to 1920x1080 with my new vga cable, it just zoomed out farther, making all of the ships smaller.
1080p60 over component is a nice feature for any game that uses over 1280x720; as with 720p you'd be downscaling on the 360 and then upscaling again at the display and hence loosing out on subpixel control, and with 1080i you'd be loosing framerate.
And the view in Geometry wars is the same for both 1080p and 720p.
I'm quite sure it doesn't render at 1080p, 1280x1024 is what I've heard it renders at and that looks about right to me.I have heard DOA4 is running at 1080p? not sure though.
Yeah Pipo, MoHonRi was apparently just projecting a little wishful thinking.
I'm quite sure it doesn't render at 1080p, 1280x1024 is what I've heard it renders at and that looks about right to me.
If it doesn't render natively at 1080P, what is the purpose of upscaling the image? Does it make it look any better if the image is upscaled? Anyone with personal experience care to share?
If it doesn't render natively at 1080P, what is the purpose of upscaling the image? Does it make it look any better if the image is upscaled? Anyone with personal experience care to share?
Thats what the 360 does.... You've got a couple more weeks to find out if thats true of the PS3...This is just how it has to work.
You Pick an output resolution and any internal resoltion is scaled to that for output.
A lot of early HDTV's won't take a wide variety of input resolutions, one of mine will only take 1080i for example, feeding it a 720p signal will get you no picture, so what 360 and PS3 do is let you select the output resolution and scale everything to that on output.
Thats what the 360 does.... You've got a couple more weeks to find out if thats true of the PS3...