Hi just in the final stages of getting ready for my 3rd and final year at uni i have now chosen which project i will be undertaking (a unity web game, directX 10 demo and a wpf app) i have been reseaching books, but cant find one that covers the following:
1.) creating a mesh file format (i want to create a demo with an .x mesh file then multiple textures.)
2.) Scene management, this is quite important as i want to track what is being handled by the system.
3.) Software design flowcharts and stuff as up to now we havent being taught any of this at uni which scuks...
anyway thanks in advance and if you have writen any books you may just get a sale!
1.) creating a mesh file format (i want to create a demo with an .x mesh file then multiple textures.)
2.) Scene management, this is quite important as i want to track what is being handled by the system.
3.) Software design flowcharts and stuff as up to now we havent being taught any of this at uni which scuks...
anyway thanks in advance and if you have writen any books you may just get a sale!