Bob (B3D on Bioshock)

Discussion in 'PC Gaming' started by Dooby, Aug 7, 2007.

  1. kipper67

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    Anyone tried renaming the executable to "R6Vegas_Game.exe" to see if that helps getting AA working , rather than faffing around with a 3rd party add on like n-hancer ?



    EDIT - just tried it and it seems that might work what do you think

    [​IMG]
    [​IMG]

    Bit of a hit on framerate though
     
    #301 kipper67, Aug 21, 2007
    Last edited by a moderator: Aug 21, 2007
  2. pjbliverpool

    pjbliverpool B3D Scallywag
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    Guess...
    Upon further inspection the shadow difference is definatly a DX10 feature. Turning DX10 surfaces off results in identical shadows to the 360 version. The best place to see this is the shadow of the crazy mother and her pram on the wall.
     
  3. Malo

    Malo Yak Mechanicum
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    Wasn't referring to you in particular really, just players in general :)
     
  4. nagus

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    doesn't work for me ...

    X1900 with 7.8 drivers + Hotfix

    I am starting to hate my graphics card! :(

    (I've also tried "Oblivion.exe")
     
  5. tabs

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    Your card doesn't support nHancer or nVidia driver fixes. Don't hate it because of the colour of it's PCB. :lol:
     
  6. nagus

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    I've was thinking of something like that... damn!

    Will there ever be a fix for this?

    I would feel much better if I knew there will be one...
     
  7. kipper67

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    Yeah suppose I should of mentioned i'm using an 8800GTS, win XP , DX9 (obviously) and the bioshock beta drivers .
     
  8. macabre

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    I`m really surprised it runs pretty good on my 6600GT. The only real performance killer on my card are the shadow maps so I disabled them.
    I played @720p on my TV , the X360 controller support is great - the game even changes the UI layout.
     
  9. Zaphod

    Zaphod Remember
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    I didn't see this discussed before (after a quick browse through the thread), but there seems to be a minor stir regarding Bioshock not being 'proper' widescreen:

    http://www.widescreengamingforum.com/forum/viewtopic.php?t=11658
    http://forums.2kgames.com/forums/showthread.php?p=113784

    My take on this would be that these folk are mistaken. It is natural to optimize and tweak the experience for the aspect ratio/FOV the title is primarily designed to be enjoyed at. Thus, it is equally natural to use an 'open matte' when allowing for secondary aspect ratios. As such, in a game that is primarily designed for 4:3, you'd like for wider screens to get a wider field of view. On the other hand, in a game designed for 16:9 (as I expect Bioshock to be) you'd expect to see a bit more extraneous space at the top an bottom when displayed at 4:3.

    Just as in an open matte transfer from the director's theatrical 2.35:1 to 1.78:1 for DVD. Sure, you'd see a bit more, but it wouldn't be better. And after looking at the 1:78:1 print, you definitely shouldn't be complaining that you'd like to see more on either side.
     
  10. Skinner

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    This sums it up quite nicely how I think about the game:

    http://www.rage3d.com/board/showthread.php?t=33899714
     
  11. Npl

    Npl
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    Agree with you.
    How do you know if a given screen is actually "wider" in absolute terms than another? why should a big 4:3 Monitor that has more width than a small 16:19 Monitor display less angle?
     
  12. PeterAce

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    Ugh.... No sound when in gameplay!

    Intro videos, game menu and demo intro sound is fine.

    As soon As I'm in the water (gameplay) no sound!

    Specs :

    Intel E6600 Core2 Duo 2.40 GHz
    MSI P965NEO-F S775
    2GB DDR2 6400 Corsair TwinX
    BFG Geforce 8800 GTX 768MB (PCI-Express)
    Enermax Noisetaker 475W Power Supply (AX-VE(G) SFMA)
    19" LG FLATRON L1960TQ LCD
    37" LG 37LE2R HDTV LCD
    160 GB 7200 RPM Western Digital 8MB Cache (SATA-II)
    250 GB 7200 RPM Western Digital 16MB Cache (SATA-II)
    160 GB 7200 RPM Western Digital 8MB Cache (SATA-II)
    SAMSUNG DL DVD-RW x18 (SATA)
    Realtek AL883 Sound card
    Mission M71i Speakers (Denon PMA-355UK Amplifier)
    Microsoft Wheel Mouse Optical Elite Black(USB)
    Microsoft Windows Vista Ultimate x86 (all windows updates + the recent vista performance and compatibility hotfixes).

    Sound card drivers : Realtek R173 (14 Aug 2007).

    Graphics : Nvidia 163.44 Beta International.

    Anyone have any ideas? This is the only game/demo to have this problem!
     
  13. Malo

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    Have you made sure EAX is off since your using Vista?
     
  14. Skrying

    Skrying S K R Y I N G
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    What? I'm sorry but the HL2 train intro ride is nothing at all like Bioshock's. Bioshock's is for one MUCH longer, Bioshock's for two is MUCH more overwhelming on the player. Bioshock also has the player walk into this and trigger the event. HL2 you just start in a damn train with G-Man giving a short introduction. They are nothing alike other than they are the start of the game really (though not totally for Bioshock, the plane crash is and you walking up to this giant and mysterious obelisk like structure is its intro).

    Circa 1997? You know, when someone says something like that you just know their post's entire point was to bitch. No, nothing about this games visuals were "circa 1997". The worst visual aspect is the textures in some regards, but they're still better than 99% of games out there and do the job just fine...

    Motion sensiing torrents, flying enemy (they were NOT buzz saws, they used guns... did the person play the game...), the weapons, etc. What does this person not understand about a demo. You think they were going to give you full access to all the Plasmids from the start? The game is suppose to feature a lot more unique plasmids. I'm sorry, but if every game is going to be criticized for having a machine gun then you might as well count all of them out. If every game with a electric attack or fire attack just the developer plagiarizing then you might as well stop playing games. Because a lot more will feature those (and others).

    As for clipping issues the only noticeable problem I had with dead corpses was you can walk through them (not a big deal...) and the wrists and hands still moved (which was creepy, if wrong). I don't know about you but when I hit something A LOT of blood came flying and it sure did appear to have a lot of blood on its face, leg, or whatever. Pools of blood on the other hand are not really that realistic unless its a specific wound.

    Those "issues" are laughable at best. The only real one is the widescreen (which I personally didn't know about till it was posted, which means I don't care because it didn't bother me).
     
  15. Galduta

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    A friend who has ended the game in 360 says that

    - It is linear - there are no decisions - except killing the sisters - compare it with Doom3 but with things as the plasmids

    - He says that it is not by no means a masterpiece, but is a good game

    Are closed scenes with little margin of election . It is linear enough, is a shooter to the old usage , sweetened .

    A good game and good history , but the game not has deserving the quantity of ten that has

    In no case a masterpiece


    12 - 15 h
     
    #315 Galduta, Aug 21, 2007
    Last edited by a moderator: Aug 21, 2007
  16. PeterAce

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    Yes EAX is off (the default).

    If run the demo using the Windows XP SP2 'compatibility tab' then I get sound corrrectly in the game.

    But I want to use DX10 as that's what I purchased Vista Ultimate and a 8800 GTX for.

    This demo seem very buggy, I also can't swtich on VSYNC or change screen resolution (to 1280x1024) as these both cause a BioShock to 'stop responding' and then crash to desktop!

    Hope the full game fixes these problems.
     
  17. Malo

    Malo Yak Mechanicum
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    Anyone happened to have tried ALchemy with Bioshock?
     
  18. KimB

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    Well, I got the full version from a store. When you first buy the game, there's online activation. And it tries to contact the internet every time you play. But you can block it from doing so with no problems. So I am...miffed...but not wholly turned off.

    As for the game itself, it's fun and all, but it's unstable. Crashed three times on me so far, in about two hours of playing. Annoying, to say the least.
     
  19. Npl

    Npl
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    just played the demo. died like 5 times in a row, as i had no clue where those security-bots (I initially thought those would help me) & freaks kept appearing and even if im supposed to fight or flee :lol:

    Dunno if ill get the game, got heavy slowdowns in the fight, and the demo dint strike me as "must-have". Online-Activation sucks too. Maybe the budget-release in a year or so?
     
  20. Skrying

    Skrying S K R Y I N G
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    You can hack the bots to be on your side. You simply need to use your ElectroBolt and that'll stun them, go up and you play a Pipes like game (its real simple) to "hack" the bot. Then they will follow you and protect you. You can also disable them (which would be a good idea for a big daddy encounter you're not ready for) by looking at them and clicking the button you have it set to (the text will appear).

    To the slicers are very easy to kill, just shock them with ElectroBolt and then hit them with the wrench, just need steady aim that's all.
     
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