Beyond3D_Team and Folding@home

Discussion in 'Folding For Beyond3D Team #32377' started by pascal, May 5, 2003.

  1. jvd

    jvd
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    man normaly my home machine does a project a day. I've been on this project for two days now and i'm only at 450/500 . Wtf is up with that .
     
  2. maskrider

    maskrider Henshin !
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    Just upgraded my CPU from P4 2.66 -> P4 3.06 with HT enabled on XP.

    Now running one graphical and one console client simultaneously.

    For the console client (3.25 beta - which will pull Gromac core), I simply run with -local -config for the first time, then start with just -local after saving the configurations.
     
  3. html_sucks

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    yeah, i think everyone has had the odd WU that takes far longer than the others - but you should get more points for it I reckon (but don't quote me on that! :wink: )
     
  4. jvd

    jvd
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    Its crazy ... it still not done adn i lost a spot haha :)
     
  5. html_sucks

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  6. jvd

    jvd
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    our team rank is now 106 .... not bad .
     
  7. maskrider

    maskrider Henshin !
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    From my observation on running 2 clients with Hyper-threading on, there is no advantage doing that, the cores take double the time to finish a frame. And the console client is faster than the graphical client (may be different core, graphical running a 340 gromac and the console running a 910 gromac).

    I stopped one client and the other client is doing at double speed comparing to 2 running.

    And BTW, setting affinity to a CPU only slowed it down more.

    I am returning to single client only.

    Some numbers from what I have tried :

    P4 3.06GHz 512MB PC1066 RDRAM WinXP HT on

    2 clients
    Console client - around 8 min per frame
    Graphical client - around 12 min per frame

    1 client
    Console client - around 4 min per frame
     
  8. jvd

    jvd
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    what did u expect you still have only one cpu. Btw what your saying is that both ways it works the same speed. If it takes double the time to do frame but you have two clients running that means your doing two frames in twice the time it would take to do one frame. So when your single client does two frames the two clients would have done two frames two. Which basicly equals the same speed. Anyway i think the best bang for the buck right now is a dual athlon 1700. IF you just want to do folding.
     
  9. maskrider

    maskrider Henshin !
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    What did I expect ? That's just an observation. Take it easy. :)

    I'd rather running one client and have a cooler CPU, the fan is very noisy and the varying speed is making it worse.

    BTW, buying an upgrade from 2.66G -> 3.06G HT is mainly by curiosity than anything else (definitely not paying for folding, I can never catch up with the top guys anyway), I want to know if encoding movies (which I always do) will have significant amount of boost with HT and 3.06GHz.

    And I think I love the console client more than the graphical client after actually trying it. :D
     
  10. jvd

    jvd
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    sorry didn't mean to yell at u . I was just saying . ht is nice . Its nicer than not having it . But its not as good imho as a dual chip computer. For video editing and what not . I use a dual athlon 2ghz 166mhz bus system. It works much faster than my dual p4 2.5 (i believe.) system.
     
  11. jvd

    jvd
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    finished that project and got 47 points . I have a 600 frame project now . That i got about 9pm , its now 1:22 am and i'm at 320/600. The other one took me from the 3rd to finish. Whats up with that huh haha .
     
  12. Dave H

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    The number of points awarded for a project correlates with the workload required (or at least it's supposed to). The number of frames doesn't necessarily have anything to do with the number of points awarded nor with the workload.

    BTW, you can lookup the point values (and other stuff) for all the projects here.
     
  13. Ilfirin

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    Note also that the 'y' in the 'x/y' progress number in your FaH client is not the frame count of the current work-unit as displayed on the project summary page. I have had plenty of WUs that are reported through the client as having 500 segments, yet are only 100 frame projects. Everytime I have watched those, though, the progress was incremented by 5 segments each time. Which leads me to believe that the frame count = y/deltaX.

    But then I don't exactly spend every moment watching the client either, so that might have just been a coincidence.
     
  14. jvd

    jvd
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    I judge by how long it takes the project to complete. I was getting 30 points for a project that took less than a day to complete (18 hours) and i got 47 points for a project taht took me almost 3 days to complete . Not exactly fair is it .
     
  15. jvd

    jvd
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    crap i think i got another tinker . Its been 20 mins and i haven't moved a frame yet. The other one finished in 6 hours though... Oh well as long as these things help the project i don't mind loosing stats .
     
  16. Deepak

    Deepak B3D Yoddha
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    Yeeehaaa! we went past 100000.....well done team! :D

    Congrats Everybody!

    BTW, IMO that 70.9 pointer tinker (500 frames) takes the longest time per frame.
     
  17. jvd

    jvd
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    Lets get into the top 100. Everytime we get put on the front page we end up getting more members.
     
  18. RussSchultz

    RussSchultz Professional Malcontent
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    Damn you tinkers! Hyp-X managed to pass me today...
     
  19. Ilfirin

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    He's going to pass me by tomorrow I think. At least I beat him to 4k :)
     
  20. nonamer

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