Benchmark Tool like Beyond3d Suite

I don't even like 3Dmark anymore, it just ain't the same as it used to be for me.

I like the "run and done" with baked presets that level the playing field and just give apple to apple numbers, and it seems hard if not impossible to find any good ones. :(
 
Would be nice to have a simple raytracing equivalent to Tessmark. Just throw a bunch of rays at a scene and report rays/sec for 1/multiple bounces.
 
Since NDA is lifted:
Polygon throughput with triangle strips has improved considerably compared to Vega - the more culling, the bigger the difference. Also, geometry performance with triangle lists has beend improved.

Fully drawn geometry is now faster than on GeForce and about 33% faster than on Radeon VII, fully culled geometry is still faster on GeForce still, especially with triangle strips.

Any news about the exact values? :( @CarstenS
@Rys how is your progress on beyond3d suite?
 
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