I need to do some very basic animation with .x files for a uni project. We are coding in C# but a C++ example would also be helpful. All the examples that I have been able to find talk about using skinning but we really don't need that, just frame based mesh animation is fine but there doesn't seem to be anything on it anywhere. I had a look at the mesh viewer source but that is quite complicated and we have about 4 days left to finish this so I need a quick solution. Loading .x files is really simple and I had hoped that basic animation would also be very easy with D3DX.
So then my question is: has anyone done this sort of thing and can point me to a tutorial or basic example of how it is done? :?
So then my question is: has anyone done this sort of thing and can point me to a tutorial or basic example of how it is done? :?