Astrophysicist using PS3 cluster for gravitational wave research

Discussion in 'CellPerformance@B3D' started by Titanio, Oct 17, 2007.

  1. Titanio

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    Not really a technical article, but one of those "what other people are doing with Cell/PS3" stories..

    http://www.wired.com/techbiz/it/news/2007/10/ps3_supercomputer

    Not to encourage a slew of 'begging letters' to Sony, but this guy managed to bag his PS3s for free from Sony, after demonstrating the performance he achieved with one PS3 and suitably impressing them.

    It's kind of interesting that most of the 'homebrew' interest in PS3 doesn't seem to be so much 'homebrew' as 'researchbrew'.

    edit - more info here: http://gravity.phy.umassd.edu/ps3.html

    He reckons the performance per dollar available to them on PS3 is better than anything else out there - and this is double-precision work too. The '200 node supercomputer' referenced earlier in the comparison would appear to be 200 Blue Gene nodes - and he thinks there's a good bit of headroom for further optimisation.
     
  2. Nesh

    Nesh Double Agent
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    How come nobody posted in here?
     
  3. SPM

    SPM
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    Serious uses for your consoles.

    16 PS3 supercomputing cluster is used to model gravity waves resulting from collision of black holes.
    http://www.reghardware.co.uk/2008/02/28/ps3s_put_to_use_simulating_blackholes/
    http://gravity.phy.umassd.edu/ps3.html
    New Scientist article on use of PS3 clusters for supercomputing, Wii consoles for medical applications, and GPUs for molecular research
    http://media.newscientist.com/data/pdf/press/2643/264326.pdf
     
  4. Tammy

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    I read the article in wired.com as well.
    I love improvisation - It is just so creative. who would have thought (certainly not the developers of PS3) that it could be used for important research instead of games...
    as they say - necessity is the mother of all invention!:idea:
     
    #4 Tammy, Apr 6, 2008
    Last edited by a moderator: Apr 13, 2008
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