Apple iPad announced

Do pay attention to context please ... this was not about the iPad, this was about using a touch interface on the iMac.

"If you're asking for an actual iMac with a touch interface, forcing you to not only shift your hands away from the keyboard to the mouse, but also up and waving around on the screen you try to work on - then YES you're the only one wishing for that kind of ergonomic disaster."

In that case I humbly apologize for my assumptions.
 
Developer interest? Who cares. It needs to display recipes in the kitchen, websites on the couch and porn/movies in bed or on the road ... that covers about 99% of the uses.

so without Flash it covers only 25% of the market?
 
Developer interest? Who cares.
It seems lots of people downloading Apps from the App Store do. But I just answered your question from my point of view. I care. If I'm using a tablet, I want it to be designed solely as a tablet. I want it to run software made for a tablet. Software made with touch and accelerometer control, a specific screen size, and the hardware capabilities and limitations of the platform in mind. Not software made for a PC, with possibly some touch features added as an afterthought.

Ask yourself: why do people still buy consoles when you can get much higher-spec'ed HTPCs? It's certainly not just price.

I still would prefer something like that: http://www.alwaysinnovating.com/home/index.htm
It's an interesting concept, but watching the first video and seeing how the guy pushes the mouse pointer around with the trackpad or scrolls through a webpage is just painful.
 
Think about this. No background apps mean you can't run say, Pandora, or Listen, or some other streaming radio app in the background while doing other things. You can't have Twitter, or instant messenger running while even doing something as simple as checking email or editing a calendar entry.

Does it even have a microphone? I'm wondering if even *audio* chat is possible.

As you know Apple has a really strong following such mundane concerns about functionality are somewhat irrelevant :)

Seriously though eventually there will be a backlash against apple. It usually happens with huge corporations as they grow and forget about the customer. It will be good to get more competition though so there is a bit more innovation.

And Xmas if you want something designed just for a tablet you will have to wait since this is something designed for a phone :).

It is simple, companies try to make money. Before the iPhone there were many other phones. The market already existed.

If the tablet market takes off like crazy someone may enter it and do a far better job, but while the market is undefined and unknown businesses that are risk averse will dabble in the market with cobbled together crap (even if it has a shiny case).
 
How do you guys think the iPad will change the iPhone OS release cycle? Assuming Apple wants to release new iPads every year in March/April (imho would make sense since Apple would have a new iPhone OS device every three months: iPad in March, iPhone in June and iPod touch in September).

Right now the new iPhone OS beta comes out three months before the new iPhone is released. But since the iPad is also based on the iPhone OS, are they gonna release the iPad with an iPhone OS version that gets updated just three months later? Would be a little strange to release new iPad hardware and a few days later or earlier show the new beta OS... and it would seriously slow down the adoption rate of new OS versions on the iPad...

Thoughts?
 
It seems lots of people downloading Apps from the App Store do. But I just answered your question from my point of view. I care. If I'm using a tablet, I want it to be designed solely as a tablet. I want it to run software made for a tablet. Software made with touch and accelerometer control.

This. With emphasis.
 
How do you guys think the iPad will change the iPhone OS release cycle? Assuming Apple wants to release new iPads every year in March/April (imho would make sense since Apple would have a new iPhone OS device every three months: iPad in March, iPhone in June and iPod touch in September).

Right now the new iPhone OS beta comes out three months before the new iPhone is released. But since the iPad is also based on the iPhone OS, are they gonna release the iPad with an iPhone OS version that gets updated just three months later? Would be a little strange to release new iPad hardware and a few days later or earlier show the new beta OS... and it would seriously slow down the adoption rate of new OS versions on the iPad...

Thoughts?

I strongly believe that they down the road will differ on so many points, that there will be separate release cycles for the iPhone / iPod Touch and the iPad. The current iPhone OS is simply the starting foundation of the iPad OS.

The iPad does not have the same limitations in the design, as the severely space contrained iPhone and iPod Touch and will therefore become more powerful at a faster rate. Both in terms of technology and software used.
 
Hmmmmm.....:!:
I agree with Sony ... more casual gamers means more people who might become "real" gamers and look for a platform with higher production values (this is assuming the iPad won't see games with high production values, but at least in the short term that seems like a safe bet).
 
There are already a reasonable amount of iPhone games with high production value, unless you're limiting that term to describe the kind of AAA titles you'd see on a PSP. They'll move to the iPad by default (and developers have two months of lead time to polish or improve for the form factor). So the platform definitely won't be full of them, but they'll be there from day zero.

I agree with the general sentiment though, since the PSP is a better device for gaming (non-touchscreen controls are key here IMHO), so I can see some small proportion of gamers wanting to migrate to something a bit better, after experiencing mobile gaming on Apple's devices.
 
Well, if games for iPad remain much cheaper than PSP games, they have to get a lot of casuals to convert.

PSP is a fading system though.
 
There are already a reasonable amount of iPhone games with high production value, unless you're limiting that term to describe the kind of AAA titles you'd see on a PSP. They'll move to the iPad by default (and developers have two months of lead time to polish or improve for the form factor). So the platform definitely won't be full of them, but they'll be there from day zero.

I agree with the general sentiment though, since the PSP is a better device for gaming (non-touchscreen controls are key here IMHO), so I can see some small proportion of gamers wanting to migrate to something a bit better, after experiencing mobile gaming on Apple's devices.

Have in mind that the iPad, most likely, is more capable hardware-wise than the aging PSP. I agree that it is held back in certain aspects in regards to control but it will be much better for Real Time Strategy, Adventure and Roleplaying games thanks to the multitouch technology implemented in the iPad, not to mention the larger screen.
 
I thought the demo of the shooter game was kind of interesting. They let you position the D-pad where you wanted. While still not as ergonomic as physical controls, there are some controllers which don't fit for some hands.

They also had a gesture perform auto-targeting for multiple targets or something like that.
 
There are already a reasonable amount of iPhone games with high production value, unless you're limiting that term to describe the kind of AAA titles you'd see on a PSP. They'll move to the iPad by default (and developers have two months of lead time to polish or improve for the form factor). So the platform definitely won't be full of them, but they'll be there from day zero.

I agree with the general sentiment though, since the PSP is a better device for gaming (non-touchscreen controls are key here IMHO), so I can see some small proportion of gamers wanting to migrate to something a bit better, after experiencing mobile gaming on Apple's devices.

Well SONY isn't obviously thinking just about today but rather with longer term aspects too in mind. If someone would convince me that SONY has no plans whatsoever to release a playstation portable succesor the picture would look completely different.

Have in mind that the iPad, most likely, is more capable hardware-wise than the aging PSP. I agree that it is held back in certain aspects in regards to control but it will be much better for Real Time Strategy, Adventure and Roleplaying games thanks to the multitouch technology implemented in the iPad, not to mention the larger screen.

Considering the above the iPad won't establish itself within days as another mobile gaming platfrom from it's availability but it'll take a reasonable amount of time as with any other device. Now I can't obviously know when Sony plans to release it's next generation handheld, but I have the impression that SONY has it very well in the back of its mind when making statements like above. Under that light let's not just yet talk about hw or device form factor aspects. Chances are high you'll have the very same graphics IP in the latter too (which if true is another point why Apple is aiding unintentionally SONY's own mobile gaming space) but several times more powerful than the one in the iPad.
 
They may be planning but is there room for a portable gaming device with $40 games?

Nintendo will be able to sell first-party games at that price but 99 cents games at the App. Store may upset the portable/mobile market somewhat.

Sure the PSP games are deeper than most iPhone games are (and iPad games are likely to be). But if smart phones can provide a good enough gaming experience on the go, is there room in the market for 2 dedicated gaming devices?

PSP sold well but software sales weren't that great, was it? And in 2 years, iPhone/iPod Touch passed the total sales of PSP in 5 years.

iPad presents the potential for more than "good enough" games but they would no longer be mobile or portable. In that case, iPad would be competing against home consoles too.

If the collection of features offered by the iPad offered a good enough gaming experience, that may hurt PSP or PSP2, especially if iPad sees the same kind of pricing that iPhone has shown.
 
Considering the above the iPad won't establish itself within days as another mobile gaming platfrom from it's availability but it'll take a reasonable amount of time as with any other device. Now I can't obviously know when Sony plans to release it's next generation handheld, but I have the impression that SONY has it very well in the back of its mind when making statements like above. Under that light let's not just yet talk about hw or device form factor aspects. Chances are high you'll have the very same graphics IP in the latter too (which if true is another point why Apple is aiding unintentionally SONY's own mobile gaming space) but several times more powerful than the one in the iPad.

Indeed, I can see the point. Down the road it will help Sony on the reason alone that the iPhone, iPod Touch and the iPad are not exclusively a gaming / movie platform. Being more powerful have shown not to necessarily mean anything. Just look at the Wii, Xbox360 and Playstation 3 sales numbers.

Right off the bat the iPad will have access to over 144,000 applications from the App Store, many of which are games. However, most of them will not be optimized for the larger screen real-estate of the iPad.
Apple is heavily involved, whether they want to or not, in the gaming sector.

As far as I know, casual gaming is a far larger market than dedicated handheld gaming (or what we call the handheld market in which the PSP resides).

Square Enix have announced they are releasing Final Fantasy I and II for Apple mobile devices. This will only gain traction from now on.

The future in the handheld gaming (or handheld in general) have only gotten more interesting with the likes of the Sony PSP and the Apple iPhone / iPod Touch and now the iPad.
 
Think it through - the reason to run the regular MacOS would presumably be to run regular OSX applications. But those applications were never meant to be run on a slate, they were meant to use keyboard and mouse (and typically more screen real estate).

You're asking for a bad user experience.
So the system would presumably provide kludges for being able to navigate and input data in current apps. And where would that leave future software - should it use a keyboard/mouse interface, or a gesture interface or try to cater to both?
No, Apple understands that the interface paradigms aren't interchangeable. They already provide small portable MacOS systems to run MacOS apps. You could wish for something smaller and lighter than the MacBook Air, but a tablet isn't it. A tablet is another kind of interface paradigm. Trying to make MacOS and its applications run via touch on a small tablet is simply not a good idea, particularly not when Apple already has what is arguably the best touch interface in the industry in somewhat different class of devices, and can leverage that and its legions of developers immediately.

If you're asking for an actual iMac with a touch interface, forcing you to not only shift your hands away from the keyboard to the mouse, but also up and waving around on the screen you try to work on - then YES you're the only one wishing for that kind of ergonomic disaster. :)

I was thinking of touch screen + keyboard and not use the mouse at all. Of course, new applications need to be developed, but so what?
 
I wonder if the iPad is really such an attractive gaming plattform. It's too large to carry around all the time for casual gaming (unlike iPhone, PSP, NDS). When at home why not use a real console? I realize that people use their mobile gaming devices at home, but will the iPad be ergonomic enough for prolonged gaming sessions?
 
But what about the times when you are carrying it, and fancy some casual gaming? It's not like an iPad owner will religiously only use it in the places where they'll have access to other forms of gaming.
 
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