An article about "western" games in Japan.

I was getting ready to read a short, poorly drawn-out article, but they actually seem to have gotten a few things to line up neatly, as opposed to throwing out a useless fluff piece. Granted it's not like it was telling me anything I didn't already know, but at least it was better than I expected. Hehe...
 
Granted, Japan has alot more "cute" oriented games, but Japanese don't like violence? Give me a break. Just look at Anime, Manga, and Hentai games that are extremely popular, there are entire blocks that sell the sh*t in Akibahara, and you will never ever see anything so violent sold in the US or Europe.

And Japanese don't like games with 360-degree freedom and no-script forcing you to do stuff? What about Mario 64?
 
Hmm, wasn't the only banned game for PlayStation that never got released in America and PAL Territories a Japanese game (thinking of 'Thrill Kill')? If my memory serves me correct, the objective in this game was nothing else but 'killing'.
 
Phil said:
Hmm, wasn't the only banned game for PlayStation that never got released in America and PAL Territories a Japanese game (thinking of 'Thrill Kill')? If my memory serves me correct, the objective in this game was nothing else but 'killing'.

/sarcasm*ON

Wow.... One whole game??? Serious??? NEVER have i seen such thing!! :LOL:

/sarcasm*OFF
 
Sonic said:
Thrill Kill is by EA.

Now I'm not quite sure if that's the game I was talking about - unless this is the game that was dismissed by Sony themselves (in Europe?). Admittedly, I didn't read up on it, just remember reading about it. I was overly confident though that it came from Japan... Sonic, just out of curiousity, was it just EA published in the states or actually developed by one of their inhouse devs?
 
Phil said:
... Sonic, just out of curiousity, was it just EA published in the states or actually developed by one of their inhouse devs?
Oh my, it took 30 seconds to dig it up with google, first hit, then preview:

http://psx.ign.com/articles/123/123823p1.html said:
July 10, 1998 - Thrill Kill has become perhaps the most famous cancelled game in recent memory. When the game's original publisher, Virgin Interactive, was acquired by Electronic Arts, EA looked over the game and deemed it unfit for publication. They cancelled Thrill Kill's release and refused to license the game to any other publisher. The game lives on as a popular black-market item, however, and its engine was used to power Wu-Tang: Shaolin Style.
Happy? ;)
 
Violent games in Japan sell better if they feature violence against women (rape, etc) rather than just plain old violence.
 
DemoCoder said:
Violent games in Japan sell better if they feature violence against women (rape, etc) rather than just plain old violence.
To put it nicely, that is an "ill-informed" statement. May we have the sales figures please? LIke, just compare sales of a "Bloody Roar"(not the best-selling fighting game) to the sales of the best-selling "feature violence against women (rape, etc) rather than just plain old violence" title?
 
The article has plenty of holes and deals with the situation rather superficially. That said, I´m much more interested in the reversed question, why are japanese games no longer dominant in NA? I wish they still were, since I find 99% of the american developed stuff to be totally generic and stupid.
 
passerby said:
DemoCoder said:
Violent games in Japan sell better if they feature violence against women (rape, etc) rather than just plain old violence.
To put it nicely, that is an "ill-informed" statement. May we have the sales figures please? LIke, just compare sales of a "Bloody Roar"(not the best-selling fighting game) to the sales of the best-selling "feature violence against women (rape, etc) rather than just plain old violence" title?

Hentai games, manga, and anime are extremely popular. I've been to Japan enough times (re: dozens on business) to see the relative shelf space dedicated in Akihabara (which is not the red-light district like Kabukicho Shinjuku) If the West is to be judged by their media and contemporary culture: violence, guns, etc. Then Japan is to be judged by it's contemporary culture and media: kogal fascination, dating sims, rape sims, prevalance of sexual harassment. I love Japan and Japanese stuff, but to suggest the West is the land of violence and Japan is some kind of disneyland without its own nasty fetishes is the "ill-informed".
 
Violent games in Japan sell better if they feature violence against women (rape, etc) rather than just plain old violence.

This pretty much utter bunk... Violent (as in rape, not fighting and other types of shooters) "adult" titles actually represent a very small minority of titles in Japan (even on the PC where most of them are published)...

Hentai games, manga, and anime are extremely popular.

Hentai, manga and anime are all 3 *very* distinct and different things... When refering to Hentai, what are you referring to? TV, manga, anime, people/behavior, games? I presume it's games, and by extremely popular it makes me wonder what your reference is... In reference to videogames in general, then they barely measure a pulse (outside of Tokimeki) compared to other genres...

kogal fascination, dating sims,

Kogal facination is sooooo '96... I think you're more referring to the prevalence of enjo kosai. And dating sims alone aren't popular, they're a popular sub-genre of the "relationship management" genre... :p

I am actually curious to how the Sims Online is doing though... Havent heard too much of how it doing since it got released a while ago...
 
I've been to Japan enough times (re: dozens on business) to see the relative shelf space dedicated in Akihabara
And so I am justified to pigeon-hole A country if I visited their red-light district? I disagree with the implementation of your statistical test. Most countries have such a dedicated area which is no less colourful than other countries'. Recently I've been getting "matured" and "animal farm" pornographic spam featuring women from a certain country X. I suppose I am justified than to paste labels on said country X because of such overwhelming evidence.

to suggest the West is the land of violence and Japan is some kind of disneyland without its own nasty fetishes
I don't think a lot of us here believe that anymore than stuff such as "country N stands for freedom and moral goodness blah, blah, blah". You witnessed the shelf-space in Akibahara? I visited the red-light district in Shinjuku and have a small collection of photos detailing the sights and sounds on its streets.

Our disagreement is focused on the comment about the supposed popularity of porn games and "violent" porn games.


"adult" titles actually represent a very small minority of titles in Japan (even on the PC where most of them are published)...
I think the "explicit" ones are only allowed on the PC. I thought only the "implicit" ones are allowed on consoles. Am I wrong?

In reference to videogames in general, then they barely measure a pulse (outside of Tokimeki) compared to other genres
You refer to Konami's Tokimeki? It's not pornographic, right?
 
passerby said:
I've been to Japan enough times (re: dozens on business) to see the relative shelf space dedicated in Akihabara
And so I am justified to pigeon-hole A country if I visited their red-light district?
Akihabara is hardly the red-light district.
 
Akihabara is hardly the red-light district.

so your basing you conclusions on your experiences on visiting an single district???

and why pigeon whole an entire MEDIA such as anime/manga as wholly representative of your point?
 
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