AMD releases Catalyst 6.12 and new Vista beta drivers

Discussion in 'Beyond3D News' started by Geo, Dec 13, 2006.

  1. Geo

    Geo Mostly Harmless
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    If this is December, then it must be time for Catalyst 6.12, and the folks at AMD have delivered both <a href="http://ati.amd.com/support/drivers/xp/radeonx-xp.html" target=_b3dout>Cat 6.12 for Windows XP</a> and a <a href="http://ati.amd.com/support/drivers/vista32/common-vista32.html" target=_b3dout>new beta driver for Windows Vista.</a> The release notes for Windows XP claim CrossFire support for DirectX video acceleration, while for Linux AMD is touting X. Org 7.2 RC2/OpenSUSE 10.2 support. The Vista driver release seems to feature bug fixes primarily.

    AMD urges Stanford Folding@Home GPU client users to NOT upgrade to Catalyst 6.12, but promises next month's installment will resolve the issue.
     
  2. Cypher

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    Ooc, do any of the guys here that work at AMD know when the OGL Vista drivers are gonna be released?
     
  3. IbaneZ

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    Oh, the news forum it is then. :wink:

    So far, so good.

    I don't know why I'm updating the cats every month though. I haven't had any problems since....hmm, can't remember.

    Keep up the good work.
     
  4. sireric

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    There's always going to be performance improvements and fixes. Some months will have more than others, but it seems "easier" to release on a regular basis.

    The plan is to shoot for January for OGL on Vista. Stay tuned ;-)
     
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  5. Colourless

    Colourless Monochrome wench
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    And yay says everyone developing using OpenGL and wants to do compatibility testing on Vista
     
  6. S@iN oNeZ!!

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    The quality of the new EATM (aa feature) in 6.12beta improved big time over the one in 6.11, still suffering from some flashes after entering a game, someone's been stunting with the setting over in the final 6.12?! any improvements!?
     
  7. Killer-Kris

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    To the individuals responsible for the Black&White2 fix, I love you all!!!

    These drivers have taken the game from an unplayable mess to running quite smoothly.

    Thank You!!!
     
  8. sireric

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    I believe that there was both a driver change and a game change for that.
     
  9. Killer-Kris

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    Now I know one of the patches was supposed to improve performance, but that was released a while ago, why the large lag in the driver side of it?

    And if I may ask, can you share any details on the nature of what was causing the performance problems?
     
  10. sireric

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    I would of thought that this would of been fixed in the late summer time frame. It's possible that some new fix made its way in -- I haven't checked. The nature of the bug was related to vertex processing or fetching, I believe. As to the details, I actually really don't remember.
     
  11. no-X

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  12. Geo

    Geo Mostly Harmless
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    Yes, it looks pretty substantial, but largely at lower res. So I wonder if task balancing with the cpu is involved somehow.
     
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