....One SPU has been dedicated to rendering the dynamically flowing nature of the Mage's cloak, and while it wasn't fully fleshed out, it demonstrated how impressive the level of detail will be for the final game. Similarly, we discovered that all seven SPUs will be utilized in the game for different purposes, such as water which will be handled by one SPU, particle effects that will be handled by a second SPU, three dedicated SPUs for physics calculation, etc.
Who knows something ???
http://ps3.ign.com/articles/726/726333p1.html
Who knows something ???
http://ps3.ign.com/articles/726/726333p1.html