Alien Isolation [iOS, Android]

Discussion in 'Mobile Software' started by Clukos, Nov 20, 2021.

  1. idsn6

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    Was the A10 the first "in-house" Apple GPU or still PowerVR? How different is the M1's?
     
  2. Clukos

    Clukos Bloodborne 2 when?
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    A10 was the last non-Apple GPU, A11 onwards are very similar with extra features added (and faster/more efficient). A10 doesn’t support quad group functions and the pixel byte storage (for tile memory optimisations) is half of A11+ so you have to think about it differently. It also doesn’t support a lot of other newer features you’ll see on A11+, a shame Apple decided to ship A10 on the gen 7 mainstream iPad.
     
    #22 Clukos, Jan 2, 2022
    Last edited: Jan 2, 2022
    idsn6 likes this.
  3. PSman1700

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    Explains why the iphone 8/x are still so capable, most things i test/throw against them still run very well.
     
  4. Clukos

    Clukos Bloodborne 2 when?
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    Yeah A11 is still very capable. The biggest problem with it on the iPhone X is thermal design. iPhone 8/8 Plus fare a lot better.
     
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  5. PSman1700

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    Didnt/dont do any long running tests, its some apps that make it run hot (nightsky for example), otherwise still capable enough (and not much reason for someone with an X to upgrade). Galaxy S9+ is still holding up just aswell, about on par with the X/8 (while released a year later ofc). I think phones have become powerfull enough these days, we'd need more like this alien game to exploit them somewhat more ;)
     
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