A game i would love to see remade with todays hardware.

Discussion in 'PC Gaming' started by ndoogoo, Apr 4, 2005.

  1. Cynips

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    I'd love to see the original Marathon for Mac remade for a high-end PC, HDR etc., with the possible addition of ability to jump...
     
  2. hovz

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    mario kart 64 remade properly, not mario kart Dumbed Down
    turok
    blast corps
    killer instinct gold(to this day the best fighting game i have EVER played, the skill level that can be attained in that game far surpasses any capcom fighter)
    a final fantasy that is as good or better than part 6
    san francisco rush
    twisted metal 2(fucking endless fun)
    chrono trigger
     
  3. Tim Murray

    Tim Murray the Windom Earle of mobile SOCs
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    Re: Killer Instinct.

    By "skill," can I assume you mean "raw button mashing?"
     
  4. hovz

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    you obviously had no idea how to play the game, as u wouldnt ever win a single game v anyone who is actually good by button mashing.
     
  5. ndoogoo

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    I get the feeling your part of the Nintendo 64 generation :p
     
  6. jimpo

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    Stunt Car Racer.

    I think it's in the works, actually.
     
  7. pascal

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    TerraNova is a big YES. IMHO it has lots of potential.
     
  8. hovz

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    u mean the generation when games were actually fun and offered something new.
     
  9. TheAlSpark

    TheAlSpark Moderator
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    WarCraft II - Make the models as round and full of polygon goodness to make them look like the 2D. 8) Oh and do some fancy schmancy effects for the water.

    Add in some HDR.... and we have some awesome Christmas lights on those trees!
     
  10. ndoogoo

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    Your version of a fun game and mine are different, lets just leave it at that. Just because a game is very old does not mean its no fun to play. I would rather play Pacman than Killer Instinct.
     
  11. Simon F

    Simon F Tea maker
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    "A game I would like to see remade on today's hardware"

    From a purely geek-hack-coding challenge point of view, I would like to see Zork remade.

    Actually, more specifically, I'd like to see the Z-Code interpreter ported to VS/PS 3.0/4 whatever, where the game program is stored as a texture. The shader code would then interpret the "game texture" and thus play the game.

    Completely pointless but a fascinating exercise. :D
     
  12. N00b

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    System Shock.

    The best game I played.

    Ever.

    Period.

    Considering it came out 1994, it's ridiculous how much ahead of time that game was.
     
  13. John Reynolds

    John Reynolds Ecce homo
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    And Looking Glass followed it up with Terra Nova. Those were definitely halcyon years for PC gaming.
     
  14. N00b

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    Yes, and let's not forget Thief. The grand-grand-grand-father of all first person sneakers. And Ultima Underworld.

    It's such a shame that Looking Glass went belly-up. :cry:
     
  15. TomW

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    And Flight Unlimited.
     
  16. playboss

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    SICK-RAT!

    How about disclosing a "SICK-RAT"?
    Interstate '76 anyone? As it seems to me,
    that would be THE shit if rewamped on(line) nextgen..
    :idea: 8)
     
  17. Dio

    Dio
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    ... but I've ported it for the larf :D Only took a couple of evenings. I'm having fun playing it again!
     
  18. Reverend

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    I second both Interstate'76 (imagine the wide open spaces with HDR and high polygon car models and high rez textures and... well you know) and Tomb Raider, the latter mostly because of nostalgia and the fact that it was one of the very first Glide (=3D accelerated) game.
     
  19. Neeyik

    Neeyik Homo ergaster
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    Ooh ooh ooh! Tell me more!!!!
     
  20. Dio

    Dio
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    Think the actual game works tolerably. Fortunately I had to port it to Windows the first time round, so I just had to switch all the ATI native support library calls for Direct3D ones.

    It's pretty complete but unfortunately I can't get the FMV to work. Could be a post-9x incompatibility, could be my creative attempt to mix Direct3D 9 and DirectDraw 1 (which is what the player wants to use). If I could get that fixed I'd look at the possibility of getting a patch on the website somewhere.

    But one's breath should definitely not be held for that - neither the technical nor legal obstacles are likely to be easily surmounted.
     
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