A Different AA Test program

PSarge

Newcomer
Hi People,

I've written a little test app to show the filter pattern used for texture filtering. (Similar in concept to Colorless's FSAA D3D FSAA tool, but for texture filters)

At the moment it's written for Linux, but it's a straight forward OpenGL/GLUT program so if somebody wanted to compile it for windows it shouldn' t be difficult (I don't have access to any Windows compilers). The only thing is that it uses the glPNG (link) library to load up a texture, but it's not vital to the operation, and could easily be hacked out.

Anyway, if it's any use to anyone feel free to grab it (link).
 
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