3dc support petition for everquest 2

Discussion in 'PC Gaming' started by jvd, Jun 4, 2004.

  1. embargiel

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    Wooowww!!! I didn't know my GPU still had much juice left on it. Guess I needn't upgrade for the time being then. I remember reading an article in PC Gamer, and it says there is NO current machine that can run this game on its full detail respectably. It turns out that the "puny" GF4 4600 can still run it pretty well. Wonder how it will look like on a GF 6800 :shock: Mind linking that site to me? Thanks!
     
  2. jvd

    jvd
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    well remember your only using sm 1.0 . I"m sure sm 2.0 has a visual increase but as chrisray said forcing the fxs to run sm 2.0 cuts the perfromance in half .

    THey are also working on a special nv40 path for the game .

    http://eq2vault.ign.com/?dir=features&content=e32004
     
  3. embargiel

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    Well, I have no doubt whatsoever about that. I'm only saying that if GF 4 4600 is able to produce its graphics similar to the ones shown in E3 2004, then I'd be in pure joy (as I wouldn't expect it to be half as good as the built they showed on E3 on my computer).
     
  4. jvd

    jvd
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    right but remember they were only on the playable boxes on the floor. THe eq2 showing at nvidia's booth was nv40 and the main one was nv40
     
  5. TheAlSpark

    TheAlSpark Moderator
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    are you doing a comparison demo? can't wait!
     
  6. Humus

    Humus Crazy coder
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    Yeah, I plan to let the user switch between 3Dc and non-3Dc textures.
     
  7. Sage

    Sage 13 short of a dozen
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    I want DXT5 and 3Dc textures, not just low-rez, uncompressed
     
  8. London Geezer

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    Humus, put in DXT too!! There are already so many of ur demos that don't work on Nvidia hardware!
     
  9. Humus

    Humus Crazy coder
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    Bah! I think some kind of punishment is needed for the people that buy wrong hardware. :p
     
  10. Sage

    Sage 13 short of a dozen
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    nono, it's cause we want to see the diff between 3Dc and DXT5.
     
  11. Thowllly

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    Since 3Dc is really just 2x compression (it takes a 2 component 16 bit texture (8+8) and quantizises it down to 8 bit) I can't really see how it's suposed to make a huge difference. You could go from, say, 256x256 to 256x512 in the same memory, which isn't that good I think...
     
  12. London Geezer

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    HEY!!!! DIE FANBOI DIIIIEEEEEE!!!!!!! :lol: :lol: :lol: :wink:
     
  13. Humus

    Humus Crazy coder
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    Well, while you could use the extra memory space to increase the resolution I think the more interesting part is that you can improve performance quite a lot. Halving the memory bandwidth need can do quite a lot for performance. I've been seeing pretty good results myself.
     
  14. John Reynolds

    John Reynolds Ecce homo
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    Back to EQ2. . .I must have this game!

    [​IMG]
     
  15. jvd

    jvd
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    JOhn if your going to post pics. Post cool pics

    [​IMG]


    [​IMG]

    [​IMG]
     
  16. John Reynolds

    John Reynolds Ecce homo
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    Hey, my pic was going for the Tolkienesque look. 8)
     
  17. DemoCoder

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    The environments look cool, but so far EQ2's spell effects are thoroughly unimpressive compared to City of Heroes.
     
  18. John Reynolds

    John Reynolds Ecce homo
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    They do look rather circa '99 colored lighting influenced.
     
  19. jvd

    jvd
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    they look much better in the videos .

    Coh was very unimpressive. Playing the game for 3 months and i jsut didn't want to log on anymore as i had done everything in the game already
     
  20. Ty

    Ty Roberta E. Lee
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    Been enjoying it so far (Level 6 Iksar scout). They certainly have tried to make the newbie experience much more guided.
     
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