1K demo

Humus

Crazy coder
Veteran
I've been working on a 1K demo recently. It's a Mandelbrot zoomer, and it's 1021-1024 bytes depending on resolution. Unlike most other 1K/4K/64K demos out there, this one is open source, as always with my demos. :)

1K-Mandelbrot.jpg


Downloadable from my website.
 
Pretty. Nice job. :)

Add music and menu and stuff and you could go for 4K. :D
 
But isn't it different when you have to initialise the GPU and run a shader?
 
I'm not sure why, but on my Radeon 5650, Win 7 32-bit and Cat 10.8s, I get a BSOD when I run the smaller versions, and nothing renders when I try the Full ones.
 
I just tried 1K-Mandelbrot-1680x1050.exe and it ran at 5276x1050 and when i double clicked with the mouse it ctd'd
 
1k is quite big for a mandelbrot ;)

My non-zooming one, with only colorslide animation
http://sefi.dyndns.org/~hkultala/atk/mandelslide.com (76 bytes)

and source code:
http://sefi.dyndns.org/~hkultala/atk/mandelslide.asm

static version without the colorslide is 64 bytes.

Nice I suppose. "Suppose" because I can't run it, but then I have Vista 64. Does it work in 32bit windows? Or does it require DOS?

I just tried 1K-Mandelbrot-1680x1050.exe and it ran at 5276x1050 and when i double clicked with the mouse it ctd'd

It doesn't set the resolution for you, you have to run the one matching your desktop resolution. In your case I guess that would mean disabling eyefinity. Or try the Full version and see if that works better. The tiny version doesn't set the resolution.
 
This is my first experience with a mandelbrot viewer and I got kinda dizzy. Yikes. But it ran fine despite the fact that there is no option for 1440x900.

A very strange thing did happen. I'm extracting it right now on a friend's comp and it says it'll take 3 minutes.
 
cheers, yes theres lots of issues ATM. Ive banned chrome from the internet since it seemed like nearly every update would break webgl.
To me the mainissue is lack of a decent sound API
 
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