geforce fx

  1. M

    FP16? But it's the current year!

    I've heard FP16 throughput numbers quoted for both Playstation pro and Vega as if it was a meaningful metric. Suddenly it became a feature for full precision shaders to also be able to act in FP16 mode with twice the through put in 2016. I don't get it. Are we talking about some new whizz-bang...
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