Keikaku doori desu.
Compared to RTX 3080, res is reduced, reflection quality is reduced to medium / high vs ultra.
A bit shame that Xsx has many downgrades compared...
I mean the smartly delivered patch isn't live yet.
Xsx seems to have more improvements than RT.
Even resolution seems noticeably improved.
They must have chosen the best footages for Xsx capture because it looks better than most of the RTX footages I've seen.
Any rough idea of what RTX quality this is running?
Edit: looking at the benchmarks it doesn't seem quality level makes much of a difference....
PS4, PS4 Pro, RX 5700 series too! :runaway:
On the topic of infinity cache:
Looks like 128mb esram is taking about ~100+mm2 on the Navi 21 die....
I am still right then haha.
Shame they disabled 2 WGPs on the S. Could have had 22 CUs for 4.4TFs.
No disabled CUs on the Series S SOC. I was right!
Nice looking speaker!
Welcome to the boot.
What if I told you devs should place stuff that needs fast bw in the fast pool and stuff that doesn't need fast bw in the slower pool. I am hoping...
So the system has its memory in clamshell mode right?
That's how we got 10GBs with 128 bit bus, there are 8 chips.
Otherwise did the GDDR6...
The Github leaks showed 1x Bc for Xsx but not Xss.
So I highly doubt the Xss can pull off 1x enhanced BC natively.
Ah, I thought we're talking about the Series S.
I'm a grandma now!
Where was this confirmed?
That would have been good for a 6-7TF system.
224GB/s is actually more than needed for 4TF. I always said 240GB/s max for 4TF.
He was a little off on it.
You can move games to external SSD at 1.2GB/s if you need room.
Also 1080p assets and no need to duplicated data should make the 512GB not so bad.
Full RDNA 2 features too.
Alright those who were saying no way this is below $399, come and eat your crow.
It'll be wierd seeing AMD hold the perf / TF crown.
I wouldn't call it free performance as you would might need more expensive cooling + worse yields.
Too late for that...
That's not different from what I was saying.
Xss CPU is over 4x X1x's in horsepower. This enables games to have framerates that are unachievable on Xb1x.
Xss can run games 4k 30fps like the...
192 bit bus.
10 chips. 2 1GB chips, 4 2GB chips.
336GB/s. 336 GB/s for 6GBs (GPU optimal), 224 GB/s for 4GBs.
When was the last time a console launched below $299 lol.
Geometry engine has being around since GCN days.
umm. VRS 2.0 is max 15% boost lol.
If I had to make a bet, Ariel and Oberon is Navi 10 with HW RT from RDNA 2 added. All other additions are unique to PS5.
Not at all strange if there was a year delay.
Interesting that the SSD is attached to the back of the main mobo, and not the southbridge board as was assumed.
So Sony not only paid Epic, but they've also stopped TC, Playground, XGS from optimizing and creating extensions on UE5 for Xsx. Gotcha.
So PC is also fucked?
Hellblade 2 720p sub 30 fps confirmed.
This sounds like SFS related?
Ah shit. Here we go again...
Xbox One was last gens Lockhart, we never got a version of Xsx or PS5.
Yep. Lockhart will not have a GPU clock higher than Xsx.
CPU Clocks on Lockhart is 3.6ghz.
20 CUs might be coincidental. The CU configuration were limited to like 5 possibilities. And what the hell is...
Or the portable Xbox.
Didn't you hear, Jason Ronalds hates variable clocks.
Some thoughts from me.
Lockhart is most certainly 1 shader engine and 2 shader array design. Since shader arrays must all have the same # of...
My advice: give up on this.