Does anyone have any insight into why the PCIE speed test requires DX12?
@Max McMullen Does 12on7 work transparently on Windows 8.1? What foibles are there between 7 and 8.1 with regards to 12on7?
Vega is not an IMC.
If Vega isn't scalable downwards what is going into Ryzen based APU's?
I agree this is probably where it started but it makes no sense to me. We know that for whatever reason AMD has not "scaled" past 64 compute units...
Why is everyone so convinced Navi is a multi chiplet solution?
Perhaps AMD should tie the use of the block chain driver to the installation of the steam client somehow. :D
Henceforth to be known as Jim "whatsisface" Keller. :D
I guess it's a bit less "Game Ready" than AMD's driver! :D
Maybe it's 99th percentile frametime converted to FPS? I guess we'll have to wait and see if the devs comment on why Vega seems to be doing so...
Looks like the Nvidia cards are underperforming rather than any Vega magic, the RX 580 has a higher 99 percentile result than the 1080 Ti @ 1080p....
Bit-tech has some new DX12 numbers up for a 1080Ti review that includes Vega 56 and 64....
Who's doing what to him? If the letter is to be taken at face value he needs to spend time with his family. Do you know something we don't Digi?
That's really nice. I read about the lower clock state for HBM2 but the reviews I saw had 852mhz quoted as the base clock and the idle power draw...
Has AMD explained why Vega needs such a high idle clock speed?
The four prior generations of GCN were all happy enough at 300mhz but Vega is...
Is Kanter using the FE's 16GB as the basis for that or the 64's 8GB?
I think you need another one of these.
Gamers Nexus has a piece on the power numbers.
PCPer ran Luxmark. https://www.pcper.com/reviews/Graphics-Cards/Radeon-Vega-Frontier-Edition-16GB-Air-Cooled-Review/Professional-Testing-SPEC
It couldn't really get much worse. That aside though do you have anything concrete to base those high hopes on?
I couldn't agree more, the way AMD handles memory clocks in these low power situations seems like it's from the dark ages.
AMD describe the beta drivers as a preview of what they are working on. If there is a perception among AMD's customers that the beta driver isn't...
Some useful info congratulations. So Ryan is pretty sure the single 4GB cards are OK and and it's the extra VRAM required by the Crossfire...
How would you separate the effect of limited VRAM from general frame pacing issues? The single chip 4GB cards seem fine.
Maybe you should make a petition CarstenS, ToTTenTranz might sign it.
I'll ignore the personal attack and stick to the current discussion about VRAM size if it's all the same to you.
Your contention is that these...
So you've gone from saying 4GB is proven not enough VRAM in GTA V and Shadows of Mordor to saying 4GB is enough for games released up until now...
So 4GB is enough VRAM?
If 4GB isn't enough in those titles how is a 295x2 able to beat cards with much more memory?...
So a 10% performance boost at the cost of an additional frame of latency?
You are refuting that this card has the same component layout as an R9 290 by comparing it to an R9 280?
I've not had any issue with changing clocks so I can't help there but I think issues with the Omega driver can be reported here....
You can use the console command "fps_max 120" (or whatever) in Source engine games, there's no need for third party tools.
You mean Tahiti?
I heard it's a magical place.
Will this make Crimson Skies work?
I'm very happy for you.
In the mean time AMD has posted a beta driver (14.9.1) which seems to fix the flaky control panel, at least it has...
I think the control panel software for 14.9 is completely fubar.
My install of the Catalyst 14.9's broke GPU display scaling and no amount of...
Maybe they didn't pass.
I'm with you! I say we all boycott the latest games until the industry as a whole has Activision 9000 level skin shaders or even higher!
Maybe they are gearing up to release a WHQL driver? Those releases seem rare enough now to warrant a marketing campaign.
One WHQL driver...
It's getting close to 4 months again between WHQL's, is this the rate of release we can expect going forward?
Three WHQL drivers a year seems...
Most (all?) Source engine games have a cvar for that, fps_max 60 or whatever.
I don't know why but valve defaults it to 300.
And now its four months since the last WHQL. :(
It would be nice to have a WHQL driver available from this year.
So does a placebo...
According to CCC my new R9 290 idles at 300/150 with two different monitors connected to the DVI ports.
Did I get lucky?