The Xbox CPU did get an overclock though didn't it?...
Not sure if this has been posted anywhere.
Not sure if this has been posted anywhere. Surprised how much better the PS4 is at compute....
I think they have done a great job in under 6 months to be honest. Hopefully this means something like an Uncharted collection wouldn't take them...
I think it's more of a case of not knowing what you're missing. I know on my PS4 with most games being 1080P when I put on BF4 which is 900P you...
I can't imagine porting a game that was so highly optimised for Cell and the SPU's is very easy, UC4 will be built from the ground up for the PS4...
Someone on GAF made a colour corrected version to make it day time, looks even better..
The mud shifts when he...
Why did they put so much effort into something like his chain when you'd never see it this close normally?
This too? You'd never see the...
Some of these shots are insane, how is this just a launch window game? :eek:
Interested in this game but without a demo I'm not willing to take the risk and drop the cash, will the EU be getting the demo that the US already...
The thing is the only 1080P 60 fps games on the XB1 aren't using a deferred renderer, any game that does seems to have to drop resolution.
Anyone have an idea how Nvidia have increased their DX11 performance so much?...
I'm sure it was, but since it's probably a lot more work to get it working on multiple ISV's compared to just one with Mantle.
Low level API basically.
Not sure, it could be the one from around a week ago.
This is how to do a patch, not fixing a broken game after launch, but actual, meaningful changes.
It is kinda true though, also makes me wonder why Titanfall runs as bad as it does when it seems to have some textures that wouldn't look out of...
At least in the UK I see more adverts for Infamous than Titanfall.
For a cross gen game this game looks amazing.
1080P 60FPS videos are up on Gamersyde....
Because BR aren't even encoded as RGB.
DVD/BR aren't encoded in full range so why would it work for them?
I wish there was a way to set when it would download updates/upload to the cloud like you could on the PS3 also. I've noticed often that it won't...
Yeah still no resume support either which was a feature announced before launch, you can't even pause downloads either.
It does. :lol:
How are you connecting your card to your monitor? Nvidia has a bug with HDMI connections where it will always send limited range even for...
The boost doesn't look as impressive when you take into account this.
He's the editor at MVC I believe. Someone at NeoGaf put it quite...
Apparently 35GB of it is audio..
160K units wasn't sold, it was shipped, it just means there were still a lot of unsold consoles in the channel.
Wouldn't surprise me if most of the multi-plat games are demonstrated on the PS4, with its higher specs I'm sure things are running better atm.
They were using PS4 controllers.
Need for Speed was running on the PS4 from the looks of it.
I do this on my PC for multi-plat games, except I do it at 1080P/60FPS and better quality graphics than the current consoles.
Which would equate to £384 not £429.
How does £429 end up from $499 + VAT?
Wikipedia says launch price for the 360 was $399.
£429.. that's how much PS3 was here.
This isn't correct right?
Least we know November is the launch month for the Xbox One.
What's worse is Need for Speed only sold < 10K on the Wii U vs 100k on the Vita. Who's going to release 3rd party games when they sell that bad on...
So you're saying you don't purposely get the dev to implement effects/code that benefits from the GCN arch at the expense of Nvidia's due to their...
Why is stuff like this still happening?
I know it's happened to AMD before, it's happened to Nvidia now. Why aren't devs giving them final...
It's actually worse than that, they have shipped 3 million consoles, they have actually sold less than 2 million world wide, which means there's...
Amusing, AMD worked with the devs of Sleeping Dogs and then has a bug in their latest drivers in the game....
VRAM doesn't appear to be an issue, it doesn't even get close to maxing out the card.
Unless GPU-Z isn't reporting correctly.
I think I had adaptive vsync enabled by accident, didn't make much difference with normal Vsync though since Sleeping Dogs supports triple...
Even sadder is the difference between the 7900 series and the 670 series is tiny.
This is a 7970 vs a GTX 670 at the same settings, I wouldn't...
Those graphs for Sleeping dogs are hilarious, way to make the differences seem much bigger than they really are.