thank you for the reply!
were you aware of Nulstein?
Didn't have the time to look at yaTS yet, how does it compare?
hmm would it run on an nvidia 330M GT? the one that comes with recent macbook pros?
OpenGL is not open source per se.
btw did you publish the code in the end?
btw, do you have pointers to articles I should read to understand what's going on? (maybe something you read before implementing the effect)
So I assume that if it was OpenCL, it would have the same restrictions, needing a fairly recent GPU (DX11 class) right?
I'm really new to OpenCL and Direct Compute, would it be possible to implement this effect targeting D3D_FEATURE_LEVEL_10_1?
I'm asking because...
anyone knows if i have a chance to get this running on a radeon 4850 with catalyst 9.11?
i would be really interested in knowing more about the algo
would you mind giving details?
pressing F5, F6, F7 didn't bring any visible differences
also, F8 gives a blank window
using vista 32 bits, radeon 4850, latest catalyst drivers