Driver File Version: 26.21.0014.4023 (English)
Driver Version: 188.8.131.5223
DDI Version: 12
might be an oversight as dxdiag reports 2.7..
big driver as lots of VK exts, also exposes atomic int64 on OpenCL for first time..
also dxc on...
Test new NV 440.23 driver on Turing on Windows insider 18970 with D3D12CheckFeatureSupport maybe it's enabled already?
Nvidia 440.23 driver is WDDM2.7 big driver!
enables D3D12_SHADER_MIN_PRECISION_SUPPORT_16_BIT also on DX11 should be good for Far Cry 5 and Dawn.....
reports of both Titan V and Vega 56 on Windows Insider 18252 (RS6 preview but dxdiag reports WDDM2.5 drivers enabled for both Vega and Titan...
No it's already available in Vulkan and using D3D11/12 using min16float (see gpuopen lastest blog posts)
Ok AMD 18.4.1 WDDM 2.4 results
(seems still Shader Model 6.1 altough also in non experimental mode!)
Intel also has released WDDM 2.4 driver (-NEW- 184.108.40.20625) (they claim also Shader Model 6.2 altough with my Intel HD 530 seems getting only...
NV 397.31 drivers which are first with WDDM 2.4 support are ready..
diff on GTX 970 vs older drivers seem to be:...
Regarding WDDM 2.3 support:
AMD: Would be nice to know if BarycentricsSupported are supported with 23.20.768.12 on newer Polaris or Vega cards...
Also some technical questions:
Vega supports double prec. global atomics? like Pascal added to OGL via GL_NV_shader_atomic_float64..
just my two cents:
in slide 12 we see
HBCC will enable 27gb of data assets on OpenGL apps
says for "content creators" so Radeon support also?
Interested to see if GTX 1080 DX12 feature levels are equal to Maxwell Gen 2 or improved to say Intel Gen9 standards..
Hope some reviewer can post...
No, but I installed Intel OpenCL SDK..
why? it's a know to affect D3D level?
Any way found a fix which is to disable and enable HD 530 in device...
Yes tested with F6, also with F4 with came builtin had issues..
that's part of reason I tested a beta BIOS..
somebody knows why I can't get my Intel HD 530 graphics to create a D3D12 device..
I also have a Nvidia 970..
Rys, can you talk A9X is 3 twister cores or 4?
also can talk if A9 GPU is based on Series7XT so compute perf enhancements and better yet supports...
really interested about DX extension for GPU Enqueue Kernels..
also related to Floating Point atomics and Render Target Reads...
Somebody tested 3DMark Api Overhead D3D12 vs 11 on HD 530?
interested nobody talked for me the two more interesting bits seen in HotChips slide namely:
SR-IOV virtualization: this is like vGPU Nvidia...
also seems some Gen9 manuals missing:
first @ https://software.intel.com/en-us/articles/intel-graphics-developers-guides we can find gen9 compute...
+1 to test Intel GPUs with Ashes specially someone with Skylake HD 530..
also interested to see 3DMark API overhead D3D12 test on new Gen9 Intel...
For me most interesting question not really clarified is Mantle will come to MacOS, really? that
would put MacOS from now...
Gipsel or other person please can you upload somewhere new ISA doc somewhere
givel link is dead:...
a.fixed icd for ati
wait some days
I have some changes for it probably this or next week:
1.new apple code: includes apple fft lib,...
Following Voxilla DirectCompute demos I have ported OpenCL Apple demos to Windows..
Also similar to GPU-z and CUDA-z I have fixed and early...
Wow great man thanks
Ok I will wait for it!
Someone can run Optix on Gefore!
Can you supply a patch for running Geforce!
Voxilla relase the code in case are you getting 250fps..
I want to see your update RW buffers code..
I also want the code!!
Could you send me at rtfss1 dot gmail.com