I've watched Invincible, which was well done.
I got rid of all the noise, if you don't agree with one another go chat privately, don't bother other people wanting on topic information.
There was a good Monster Hunter on it, but if you played any more recent opus you'll likely not like it too much.
If consoles X finishes a frame in 30 ms and console P the same frame in 20 ms:
-console X is 50% slower than console P (takes 3/2 as long as P)...
I did some cleaning in the thread that is strictly RDNA2, and nothing else. (Keep your personnal issues out of here.)
With a fixed or computed world unit/texel ratio you could also compute tiles/lods of surroundings objects, alternatively you could render multiple...
Instancing is about rendering the same *geometry* many times, with whichever texture(s) you want thanks to bindless...
With MegaTextures you give...
The most interesting comparison to me would be between standard rendering and mesh shader rendering, to see how much performance improves between...
I just remembered "Indiana Jones and the fate of Atlantis" !
It could be the OS and filesystem making a difference.
(People are so used to Windows they tend to forget there are "better" OS out there :p)
X-Wing vs TIE Fighter
Jedi Knight 2 -...
Aren't there mods out there that improve the original games to something like what that remaster does ?
I'd rather have a new console than a "plus" console too.
Since all entertainment systems (consoles & PC) are sharing the same games and technology (even the Switch has a standard SoC), there's indeed...
Sorry I couldn't find such an option.
SteamWorld Dig 2, almost done, then I'll go back to Hadès most likely, must also finish Luigi's Mansion 3 and Play Zelda BotW with the DLCs.
The hardware blocks to software blocks is a nice addition I've never seen before AFAIR.
Might be a little busy to give it enough attention but I found it confusing.
(I think you can describe memory better in less time.)
I started "Rascal Does Not Dream of Bunny Girl Senpai" by accident and it was damn good, I just couldn't stop until the end (13 episodes),...
This game looks so good I wish it was on a platform I have (no purchasing a platform for a single game anymore ^^)
(Also I played Souls games so I...
Hadès on Switch. Nice game :)
I think ROM (cartridges or whatever read only electronic system) are better than disk, and digital only is not such a good idea, it should always...
Unless you have specific optimisations about specific titles to talk about I suggest you just don't write anything.
P.S. I'm a moderator.
First hand experience ? Or examples please...
My experience as a AAA dev is the opposite, AMD providing code working well on NV/AMD but NV...
Indeed CPU recommendations seem off : https://www.cpubenchmark.net/compare/Intel-i7-4790-vs-AMD-Ryzen-5-3600/2226vs3481 (or they have a...
Is there a WDDM version in which using GPU virtual memory won't suck ? (ie be as slow as a snail ?)
I've been considering the same thing for a a little while now, and 27" 1440p seems good to me. (No purchase yet, would like an OLED but they don't...
What matters is how well PowerVR could handle Mesh shaders which are IMO the short term future of the graphics pipeline.
He described ARM Mali inner working, you described PowerVR.
I doubt Apple has changed something that fundamental to PowerVR.
I'd like an 8 cores Zen 3 with a 85W TDP please. ^^ (5700X please ?)
(105W seems a bit too much to me, 65W is nice but I'd like 8 cores ^^)
You generally compile them when installing then recompile them at game startup on driver change.
Truthfully ray tracing and rasterizing can be roughly seen as two loops in reversed order:
for each objet in the scene
for each pixel it...
Are you referring to Godot ?
It's not based on Unreal engine at all, but it was given an Unreal grant.
NVMe not begin much faster is odd, it seems Windows NTFS might be the bottleneck. I wonder if any tests were made with an OS using a different...
That was quite an expensive card indeed.
Why not a RadeOn RX 5700XT or a GeForce RTX 2060 Super (if you want Ray Tracing) instead ?
I don't, I prefer to enjoy the game without comments except if gameplay comments/analysis and I certainly don't care about the face of the guy...
Did they ?
Maybe on the tool side...
I knew someone working on Luminous engine and from what I got it was really advanced, and likely more optimal...
So very long game startup (2 minutes for 64Gio on 500Mo/s SSD) then no loading screens ever versus very short startup (4 seconds for 16Gio on...
Bad north, jotuun edition, which is nicer than anticipated.
If you watched the short documentary about remake they mentionned that they were surprised how well the game looked compared to Advent Children...
Finishing Luigi's Mansion 3 and I will probably buy Breath of the Wild expansion after that to play the game once more :)
Source please. I'm interested in what they did (except if they went back to just loading everything a level requires before-hand ^^)
Too bad the 65W Ryzen 9 3900 never seemed to have been produced... That seemed like a great CPU performance/power wise.
So those contributing quality input would get a say over those who don't, sounds good to me.
I assume those very people are also wise and won't...
I'm Batman (playing through rock steady Batman trilogy, starting with Arkham Asylum)
Not really, what matters are bottlenecks. They will limit real world performance.
(Also OS + drivers + API, which may have non trivial cost and/or...
Who are you then ?
Not sure whether that was the one: