It's been a long time since I came here.. Nice gameplay demo.
I spent a week at Microsoft training to write software for the Hololens. Can't really share any of the new things they have planned, but it's...
Check your PM.
Whatever happened to asking the interviewee specifically what they worked on in vivid detail or asking specifics about their work? When I was in...
Yep, I know it's standard now.. but it doesn't really test whether you are getting a good candidate or not. It's a very controversial topic (as...
Also, there is another issue that really bothers me about the tech industry as a whole. The whiteboarding interviews whereby questions are asked...
Well, that's actually my concern. What does 'fixing a problem' mean in the software engineer space? For example, suppose running the profiler...
I'm actually OK with the pay cut. The film companies just don't have enough work to have large teams anymore and the companies are shrinking (not...
All: I recently became unemployed and am really looking for getting into the gaming space (which is my passion). However, after nearly 10 years...
This guy is a complete scientist through and through. He's helped me a number of times and has even corrected the GGX noise problem presented...
Texture compression is my friend.. :) So with regards to that 200 UDIM test, I was able to bring the memory footprint down to 3G from 12G using...
32G is quiet small actually. I talked to one of the lighters there and yea, the textures could have used higher resolution versions. No biggie...
Very good talk. If there is one thing I'd say that is the biggest shortcoming in DOOM, it would be the texture size. They are relatively low and...
Hmmm... very interesting little trick there. I wonder if I could implement this and use it instead of our heavy path-traced SSS solution. It...
I can play with settings for sure. I was just under the impression that people were running DOOM at the highest settings @ 4k locked to 60FPS. I...
I'm getting wild variations in FPS with this game. Not sure what the deal is. Made a new supped up box with the following specs: i7-6800k...
Hmm.. I was hoping I was CPU bound in QB with my old i7-920. Oh well, I'll wait till the Titan P comes out in August and see those benches.
Yea, I was thinking about virtual texturing too. Not sure how complex that would be writing in this simple engine though. Also, opens up a...
I'll have to look into that. Never actually played with OpenCL.
Yes, we have Xeons (they are freaking fast) with 48G of RAM. A lot of offline renders use tiling to control memory by sending threads to render a...
24G probably won't be enough either. :( How do the 6000s compare to the speed of shader execution compared to the Titan?
I'm not sure where to put this so I stuck it here. Mods can put it wherever they see this as being suited for the best audience. I've been...
I got a nice gift in the mail today from my friends at Blizzard.. so happy! :D [img] Genji is my favorite character so artist made a special...
Playing W3: Hearts of Stone Overwatch DOOM Resident Evil 0 Valkyria Chronicles Hand of Fate
Where are you getting the texture mods from?
Fine.
Pointing out inaccurate "wording" for descriptions of graphics features in screenshots isn't being condescending (even Laa-Yosh liked my comment)....
Thanks for this Jlippo! I was more thinking about if you actually "knew" your shader was going to do a ray-casting lookup and you intentionally...
Screenshot away bro!
So basically SSR is defined by the gaming industry as casting a ray in screenspace at fragment time. It doesn't matter whether it's using a...
This thread continues to be bumped because of you though. So how are we different?
That's not being on a high horse. It is only you 3.
Isn't that exactly what a cubemap reflection does? You can pre-render the scene and project to all sides of a cube. Doing a lookup based on...
I don't have to -- the principles of knowing 3D are the same. OK. It boggles my mind how you separate realtime rendering from conventional 3d...
I tried to leave. But every other day, I'm seeing a new comment on this thread and go there only to see you guys still marveling over the game...
Yea, we'll see comments like Sony games rivaling/beating modern animated movies for sure this time. ;)
What I'm saying is how do you know they are dynamic SSR and not a pre-bake SSR pass with a texture blended with the spec texture based on angle of...
Clukos, I'm a little troubled by the way you use general 3d terms when praising this game's graphics. For example, SSR is usually assumed to...
Got up this morning and was a monster in the first match.. wtf?? 32 eliminations -- a career record for me. :)
Hot damn!
Cool thanks man! I'll remember about that slash move. I didn't know it resets faster than the cooldown if you kill someone. Good to know.
http://plays.tv/s/Kp7ZA5f8saFv It's 10 mins but I'd like you guys to offer some suggestions with my play of Genji. I see that I get killed...
So true.. I have not mastered the reflect skill yet but it's my favorite move. I'm not very good at his ultimate because people run and/or they...
Can't do that for me. I have a one-track mind. Mastering Genji is my goal (and the only really interesting character I want to play besides...
I broke down and got the 50 prize boxes for $40.00.. I'm so weak but I got my Genji costume now!! :)
Played some more today.. :) Their shaders/lighting is really surprising me. I can't believe how well implemented their PBR/AO and dynamic local...
Very surprised I liked this game.. but it's a blast and the characters are pretty rad! I expected nothing less coming from Blizzard! I wish they...
I doubt we'll see liberal use of realtime procedural evaluation for textures in games anytime soon. I've spent a significant amount of time...
I simply can't afford to get into a screenshot battle with you guys. You can control the forums if its going to resort to that. I have been a...
You make a good point.. my comments concerning games is my own personal bias and shouldn't be taken to judge my knowledge or my profession (which...