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Activity stream for all registered members at Beyond3D Forum.
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scently liked iroboto's post in the thread GPU work creation.
As per Oleg, he is correct, the need for a customizing the command processor is not a requirement to support executeIndirect. However,...
Feb 28, 2021 at 6:19 PM -
iceberg187 replied to the thread Digital Foundry Article Technical Discussion [2021].
That PS5 footage looks gorgeous
Feb 28, 2021 at 6:02 PM -
DavidGraham liked Clukos's post in the thread Nvidia DLSS antialiasing discussion *spawn*.
Imo the best implementation of TXAA was in Watch Dogs 2, I think that was the latest version we'll see on any released title. The...
Feb 28, 2021 at 5:52 PM -
MfA replied to the thread Nvidia DLSS antialiasing discussion *spawn*.
Well, DLSS 2.0 any way. Talking about temporal stability, I saw suggestions DLSS originally didn't use motion vectors at all, is that...
Feb 28, 2021 at 5:45 PM -
manux replied to the thread Stadia, Google Game Streaming platform [2019-2021].
Already kind of mentioned in this thread. This is crazy amount of money being thrown around by google. No wonder some developers were...
Feb 28, 2021 at 5:43 PM -
DegustatoR replied to the thread Nvidia's Next-Generation RTX GPU [3060, 3070, 3080, 3090].
Making cards which were already bought slower in mining wouldn't accomplish anything. The idea is to prevent miners from buying the new...
Feb 28, 2021 at 5:38 PM -
pharma liked Clukos's post in the thread Nvidia DLSS antialiasing discussion *spawn*.
Imo the best implementation of TXAA was in Watch Dogs 2, I think that was the latest version we'll see on any released title. The...
Feb 28, 2021 at 5:36 PM