http://www.freescale.com/webapp/sps...8rH329733642&tid=WMSG200506BANNERIMX31FSH
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The i.MX31 processors include leading power management, security management and digital rights management, and image processing technology, plus, a vector floating point co-processor and L2 cache. This combination of features satisfies mobile entertainment companies’ desire to protect trusted mobile content and respond to “power users†who require 3D graphics, video play-back, and messaging applications to run simultaneously.
3-D Gaming
Today's mobile society desires wireless devices that serve as both a business tool and an on-the-go entertainment console. Manufacturers seeking to differentiate their wireless mobile devices require an applications processor with the capability to deliver the raw processing power needed to provide a rich, eye-popping 3D gaming experience along with the long play times consumers crave. Success in this marketplace requires graphics performance that is comparable with the user experience with 3D graphics game performance in computer applications and game consoles.
The i.MX31 processor adds an integrated 3-D Graphics Processing Unit (GPU) that delivers an incredible 1 MTri/sec (double textured, bi-linear, Gouraud shaded) at about 100 Mpix/sec (effective) to drive screen resolutions of VGA and above and color representation up to 32 bits per pixel. The GPU is built around the ARM MBX R-S™ graphics accelerator. It offers full scene anti-aliasing for superior image quality and provides OpenGL® ES and Java Mobile 3-D support.
The software packages available for the GPU includes OpenGL ES libraries and optimized drivers, low level graphics libraries and tools (MGL) provided by ARM. Open GL ES is OS agnostic and provides high portability for applications.
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