Microsoft Mesh

eastmen

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https://www.theverge.com/22308883/m...gmented-reality-hololens-vr-headsets-features

https://www.engadget.com/microsoft-...-2xqQP2jRg4GpGAVLkDr2-H04aRQVM3mPc7Sz6nlOokXB

https://www.windowscentral.com/microsoft-mesh-holoportation-announced

Microsoft Mesh will also enable geographically distributed teams to have more collaborative meetings, conduct virtual design sessions, assist others, learn together and host virtual social meetups. People will initially be able to express themselves as avatars in these shared virtual experiences and over time use holoportation to project themselves as their most lifelike, photorealistic selves.

Architects and engineers could physically walk through a holographic model of a factory floor under construction, seeing how all the pieces of equipment fit together in three dimensions, potentially avoiding costly mistakes.

Engineering or medical students learning about electric car engines or human anatomy could gather as avatars around a holographic model and remove parts of the engine or peel back muscles to see what's underneath. Colleagues could simply get together and chat in a shared virtual space, or companies could use Microsoft Mesh-enabled apps to offer virtual all-hands meetings or trainings to employees around the world.

Microsoft starting to show off more of their mixed reality vision here.

anytime I see alex kipman i'm reminded of The Plague
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They introduced this today; not specifically Series X-related but I think it's a step towards some type of VR/AR support to be introduced to the platform within perhaps a year's time or two. Not Mesh specifically, but something leveraging some of its technologies, perhaps?

Anyway I find it interesting because it removes some of the barriers (IMO) with current VR, mainly how it acts as a physical barrier between you and others in real space. Mesh doesn't seem to completely cut the user out of the physical reality around them and I think that's important. However, it's clearly not necessarily VR in the way other devices are; I just want a future where the strengths of both of these technologies can be combined into a singular product because that's when I think the full game design potential of VR & AR can finally be tapped into.
 
Future is here, and it's a little bit sad. I hope we can do something more interesting in the future.

 
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