...with prerendered backgrounds?
If you spend some time with that video you'll quickly realize what they've done with their prerendered backgrounds - they've cut them up and layered them onto simplified 3d geometry. This allows the game to use a limited dynamic camera and honestly it's almost shocking how effective that is.
I don't think I'd ever seen this game in motion until a few days ago, only shots in game mags when i was 15 and 16, intrigued by stealth-action-resident-evil until it reviewed like shit. And back then I figured it was merely using a combination of static backgrounds for interiors and a full 3d scene for exteriors. That it's doing what it's actually doing is incredibly clever and I wish more games had attempted it. Better games. Imagine REmake doing something like this for select scenes (the sheer amount of background animation would limit its use in that game)? Ocarina's castle town market does something similar but it's basic spherical projection of a prerendered background as far as I can tell. It's cool, but it's not nearly as clever. Can you think of another game that does anything like this?
Anyway, despite it's terrible reputation the game is kinda solid. A real 6/10, not the 3/10 its reviews would suggest. I've been playing it for the last few hours.
If you spend some time with that video you'll quickly realize what they've done with their prerendered backgrounds - they've cut them up and layered them onto simplified 3d geometry. This allows the game to use a limited dynamic camera and honestly it's almost shocking how effective that is.
I don't think I'd ever seen this game in motion until a few days ago, only shots in game mags when i was 15 and 16, intrigued by stealth-action-resident-evil until it reviewed like shit. And back then I figured it was merely using a combination of static backgrounds for interiors and a full 3d scene for exteriors. That it's doing what it's actually doing is incredibly clever and I wish more games had attempted it. Better games. Imagine REmake doing something like this for select scenes (the sheer amount of background animation would limit its use in that game)? Ocarina's castle town market does something similar but it's basic spherical projection of a prerendered background as far as I can tell. It's cool, but it's not nearly as clever. Can you think of another game that does anything like this?
Anyway, despite it's terrible reputation the game is kinda solid. A real 6/10, not the 3/10 its reviews would suggest. I've been playing it for the last few hours.