Nvidia's 3000 Series RTX GPU [3090s with different memory capacity]

Yeah announcing 30 Tflops of shader power made everyone go crazy. But of course with apparently double the FP32 performance of 2080ti, it manages around 30-40% improvement in actual games. What a surprise?
If only this was ever any different, on any GPU of any architecture.
 
Yeah announcing 30 Tflops of shader power made everyone go crazy. But of course with apparently double the FP32 performance of 2080ti, it manages around 30-40% improvement in actual games. What a surprise?

Half of the fp32 capability is shared with int32 ops. Double perf would only happen when integers are not used. From the nvidia presentation turing was using int ops somewhere around 34% of the time.

What I'm curious about is that would double fp32 capability be useful for unreal5's software rasterizer or not?
 
If only this was ever any different, on any GPU of any architecture.
That's my point, the performance increase for Ampere is as I expected for games. It's a great GPU for the previous anchored price. Most don't know any better though and are sucked in by marketing.
 
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Hardware Unboxed noticed the coil whine as well.
 
You should take another look at the wiki.
Already did multiple times. It says 1080 $599, 2080 $699
If you said we should compare it with 1080FE since there was no 1080 during launch, iirc, there was also no 2080 standard during the initial launch, only FE, which was $799.
 
Edit: Links Updated - Part 2; Updated links also on Part 1.
Sept. 16, 2020 11am EST


Ampere RTX Reviews.

Jagat Review NVIDIA GeForce RTX 3080 Founders Edition
JayzTwoCents NVIDIA GeForce RTX 3080 Founders Edition
Joker Productions NVIDIA GeForce RTX 3080 Founders Edition
KitGuru NVIDIA GeForce RTX 3080 Founders Edition [Video]
Lab501 NVIDIA GeForce RTX 3080 Founders Edition
LinusTechTips NVIDIA GeForce RTX 3080 Founders Edition
Lowyat NVIDIA GeForce RTX 3080 Founders Edition
news.mynavi NVIDIA GeForce RTX 3080 Founders Edition
Overclock3D NVIDIA GeForce RTX 3080 Founders Edition
OverclockersClub NVIDIA GeForce RTX 3080 Founders Edition
Paul’s Hardware NVIDIA GeForce RTX 3080 Founders Edition
PC Games Hardware NVIDIA GeForce RTX 3080 Founders Edition [Video]
PCMasterRace LA NVIDIA GeForce RTX 3080 Founders Edition
PC Perspective NVIDIA GeForce RTX 3080 Founders Edition
PCWatch NVIDIA GeForce RTX 3080 Founders Edition
PurePC NVIDIA GeForce RTX 3080 Founders Edition
SweClockers NVIDIA GeForce RTX 3080 Founders Edition [Video]
TechGage NVIDIA GeForce RTX 3080 Founders Edition
TechPowerUP NVIDIA GeForce RTX 3080 Founders Edition
Techtesters NVIDIA GeForce RTX 3080 Founders Edition
The FPS Review NVIDIA GeForce RTX 3080 Founders Edition
The Tech Chap NVIDIA GeForce RTX 3080 Founders Edition
Tech YES City NVIDIA GeForce RTX 3080 Founders Edition
Tom’s Hardware NVIDIA GeForce RTX 3080 Founders Edition
Tweakers NVIDIA GeForce RTX 3080 Founders Edition [Video]
TweakTown NVIDIA GeForce RTX 3080 Founders Edition
Wccftech NVIDIA GeForce RTX 3080 Founders Edition [Video]
XanxoGaming NVIDIA GeForce RTX 3080 Founders Edition
x-kom NVIDIA GeForce RTX 3080 Founders Edition
XFASTEST Hong Kong NVIDIA GeForce RTX 3080 Founders Edition
XFASTEST Taiwan NVIDIA GeForce RTX 3080 Founders Edition
ZOL NVIDIA GeForce RTX 3080 Founders Edition


Thanks to Videocardz!
https://videocardz.com/newz/nvidia-geforce-rtx-3080-founders-edition-review-roundup
 
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There were 2080s at MSRP at launch.
It says $599, no?
And no, afaik, nobody launching 2080 at MSRP, thus if you use 1080FE for comparing 1080 launch price, then you also need to use 2080FE price to get apple to apple comparison, so $699 vs $799
Good thing that Ampere stop doing that and doing even better with pricing it less than 2080FE. Hopefully this is not just because Nvidia is being generous only but also because of the competition.
 
I get the feeling from all the videos that 1440p is the [native render] sweet-spot for 60fps PC and console gaming during the next-generation. Because the next-generation of gaming @ 4K/60fps without DLSS, is going to be a bitch across AMD based PC/consoles (if no comparable solution exists), other than dynamic or CB resolution scaling assisting towards high framerates.
 
I get the feeling from all the videos that 1440p is the [native render] sweet-spot for 60fps PC and console gaming during the next-generation. Because the next-generation of gaming @ 4K/60fps without DLSS, is going to be a bitch across AMD based PC/consoles (if no comparable solution exists), other than dynamic or CB resolution scaling assisting towards high framerates.

As far as I can tell, the console platforms are intending to use VRS. However VRS seems to be ?somewhat incompatible? with DLSS - which may create a mess on PC.
 
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