I wonder what technique they used to avoid texture wibble? (Don't think DF covers the how, unless I missed it)
Vertical strips of pixels as opposed to full textures applied over polys?
Last edited:
I wonder what technique they used to avoid texture wibble? (Don't think DF covers the how, unless I missed it)
Still holds up, was ahead of anything else basically. When things wherent hold back.
it's still fun nowadays -even with that fake HDR-, at 1440p - 4k and 165fps, gosh. The campaign got me hooked til I completed it.Back when developers would still attempt to really push the hardware and design with an eye towards hardware that was on the horizon. Almost non-existent nowadays where almost all developers (still the rare exception on PC) just develop to an existing hardware target.
I still very fondly remember that game. Got it at launch and almost played through it in one sitting...in the dark...
Regards,
SB
Most likely, it's the trick Doom used.Vertical strips of pixels as opposed to full textures applied over polys?
I am just gonna say two word: DF xboxer.
PlayStation 2 Launch Games with Audi and John
PS2 launch games and SSX is covered. Thanks DF
I am just gonna say two word: DF xboxer.
Jokes and ironies aside, if I ever had a PS2 back then, I'd play Ridge Racer hours and hours no end.
RR and similar games are the pinnacle to me of what a good arcade racing game is: few cars -but you feel soooooooooo accomplished and that you evolved when you get one-, fun challenges, solid and outstanding driving -whether it is realistic or not it doesnt matter, it is perfect as it is, the cars differentiate a lot-, etc etc. My fav version ever is N64's which I played a lot via emulation.
Ridge Racer. I remember that one. Riiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiidge Rayyyyycer!Jokes and ironies aside, if I ever had a PS2 back then, I'd play Ridge Racer hours and hours no end.
Riiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiidge Rayyyyycer!
on which system did you play Rage Racer? I've never played that game, only RR, and started with an emulated version of the N64 version, which is still my favourite to date, more so than the PS2 version.I never got around to trying that RR. It always looked like a step back gameplay wise from Rage Racer.
on which system did you play Rage Racer? I've never played that game, only RR, and started with an emulated version of the N64 version, which is still my favourite to date, more so than the PS2 version.
The progression and obtaining cars was just perfect, at least for me. Lots of fun and perfect gameplay.
While it's been a fantastic year for new games, John Linneman and Audi Sorlie have been busy bolstering their retro game collections too. In this video, the duo compare notes on their retro purchases in 2020 - and show you exactly what vintage games they've enjoyed most.