Ike Turner
Veteran
It obviously would if it was part of the engine but as of today it is still not implemented in it. MS does have it's own internal branch of UE4 for its 1st party studios but in this case Crackdown is an outliner as it has always been developed by a third party studio (well several studios now given the mess that it has been) and the Cloudgine tech used in the game wasn't owned by MS (they own the game's IP and not much else). Cloudgine (via Reagent wichywqs a sub or Cloudgine) was supposedly only tasked to do consulting and implement their tech cloud into the game) A dev postmortem once the game is out would be fascinating..I think Shifty's point or question is "If Crackdown is using Unreal Engine by Epic and Epic acquired Cloudgine, won't it be built into Unreal Engine and thus still usable for the game?"
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