Hidden AMD ProRender for Blender web page

lanek

Veteran
Not quite sure where i could have post it.. But well, someone on Blender Artists find this web pages ( Link on Github for download it is not up ( and anyway you need Blender 2.8, who is not released yet ) .

Ofc ProRender is allready released for several other software ( 3DsMax,Maya, etc ) and other are pending.

https://radeon-prorender.github.io/blender/ind.html

Material library:
https://radeon-prorender.github.io/MaterialLibrary/index.html

This said, full information available, on features, material library, .. Their render engine look really complete so far, the library is too really big, etc and fully compatible from a software to another ( ie can port directly objects, material from 3DsMax to Blender and vice versa ( and substance painter etc ) .

 
Cool, was disappointed that the Rhino version only works with newer version than I have, been waiting for the Blender version & slightly worried it might have been abandoned.
 
Cool, was disappointed that the Rhino version only works with newer version than I have, been waiting for the Blender version & slightly worried it might have been abandoned.

Lets say AMD is well involved on Blender 2.8 developpement

(Blender 2.8 status )
  • AMD, USA (2+)
    AMD already hired Mike Erwin to work on upgrading Blender’s OpenGL, they recently hired a small team to add ProRender (open source OpenCL optimized engine) in Blender, and now support one Blender Institute developer to work on Cycles for OpenCL GPUs for 1 year.

( And they work, participate on other part too of the project ).
 
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