Microsoft acquires Simplygon

Ike Turner

Veteran
Only partially AR/VR related but important development given that similarly to Havok which they acquired last year, Simplygon has a fuck-ton of clients (essentially every-single AA/AAA game developer in the world..)..will be interesting to see how things turn out..

https://blogs.microsoft.com/blog/20...3d-everyone/#sm.001ncrsff14m8fhkyq41flk9wvyb8

I am pleased to announce that Microsoft has acquired Simplygon, a premier developer of automatic 3D data-optimization solutions. This acquisition accelerates our 3D For Everyone vision and strategy, which we introduced with the Windows 10 Creators Update at our event this past October in New York.
Simplygon’s technology and talent will strengthen our position in 3D creation, making it easier to capture, create and share in 3D. It builds on and extends our aspirations to empower a new wave of creativity with the Windows 10 Creators Update, Paint 3D and our online creator community at Remix3D.com.


Simplygon was developed by Donya Labs AB, a privately held company based in Sweden. Donya was founded in 2006 with the aim to be the premier developer of automatic 3D data-optimization solutions. Simplygon is a leader in 3D game optimization, dedicated to helping creators and users of 3D data across industries optimize content pipelines and streamline workflows.

The leadership team, led by CEO Matt Connors, founder and CTO Ulrik Lindahl and co-founder Koshi Hamedi, bring a depth of knowledge around 3D creation optimization, and we’re excited to welcome the team to Microsoft.

https://www.simplygon.com/news/microsoft-acquires-simplygon
We’re excited to announce that Simplygon has been acquired by Microsoft!

Throughout our journey, we’ve been laser focused on helping developers push the boundaries of 3D. From our early days delivering advanced level-of-detail solutions, to the adoption of Simplygon SDK by most leading AAA game development studios, and our more recent expansion into enterprise AR/VR, Simplygon has made automatic 3D data-optimization increasingly more accessible to developers. Our next challenge is 3D For Everyone, the ultimate accessibility! We’re thrilled to join forces with Microsoft to make this happen.

Thank you to everyone who has helped us along the way – our customers, partners, investors and employees.

Sincerely,
CEO Matt Connors, Founder & CTO Ulrik Lindahl, and Co-Founder Koshi Hamedi

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