What ???Regarding loss of resolution in motion
It usually does not. Unless you've got one of those TV monitors.Does motion resolution apply to pc monitors and games ?
Finally! Thanks now I understand that my eyes is not broken. It's my TV that's utter shit with its motion resolution.show the typical "double image" of some things moving around, or when the camera pans too fast.
I have also seen the double image on LCDs as well as blur. I was going to edit my post but then I fell asleepBut my TV is lcd and it have double image in 30 fps games.
From your explanation, the doubling should only happens on plasma?
It usually does not. Unless you've got one of those TV monitors.
Agreed for some reason i was stuck in line of thinking of input latency. Then I was thinking CRT- and CRT doesn't have motion resolution. Then i realized I have a 144hZ monitor that was way more clear than my 75Hz monitor, 10 fold better for my eyes. But then I debated whether I was seeing crappy images or that the resolution was actually loss during motion.The problem is very real with PC-monitors as well, basically just as bad on 60Hz models. However there are PC-monitors that can pretty much eliminate this problem with the backlight strobing at 120Hz, many LCD TVs can do this too, but based on my experience they lose too much brightness in doing so. I had a Sony projector that did an excellent work with motion resolution, but it did introduce some artifacts.
Lower motion resolution bothered me more in the past as it does now. First of all you don't lose the resolution too much with slow motion and I think it feels somewhat normal for things to blur a bit in motion. Don't get me wrong I like more motion resolution, but I don't worry about it too much anymore. In VR I guess it's quite critical to have good motion resolution though.
Yea I totally only use the LCD panel checker on large screen displays. I've somewhat been biased thinking this didn't apply to PC monitors because of the screen being much smaller (and overall quality often being much higher). But that was a mistake that is pretty obvious to spot now.
I do hope TV's will get a great solution for this as well. Oled in itself doesn't really help here.