Basically it's at least as much of a 'standard' as any of the various other widths that have been used for pixel processing in the past - various hardware has used precisions like 9-bit and 12-bit in the past (even now we have 'FX12' on the GF:FX cards - where is the standard for that?)Brent said:I wasn't looking for anything to paste onto reviews, just for my own knowledge. I was just curious if 24bit FP in video cards was a recognized standard after hearing what NVIDIA said about it.
The whole standard talk was just a smoke-screen. IEEE doesn't set the standards for the DirectX API - Microsoft does, and that standard is 24-bit floating point.