DF Face-Off: Tony Hawk's Pro Skater 5
Although I believe this is not hardware related... but rather SDK/API related. I still think Sony should investigate (more) why certain developers are having a hard time on implementing quality AF into their projects. It's getting pretty ridiculous now...
On the plus side, graphical quality is mostly a match between both platforms, with shadows, alpha effects and motion blur appearing identical. That said, the Xbox One game features one solitary benefit over the PlayStation 4 release in the form of anisotropic filtering, which allows for better resolved texture detail at steep angles and when viewed a distance. By contrast, PS4 uses a lower quality trilinear approach, resulting in blurrier artwork.
Although I believe this is not hardware related... but rather SDK/API related. I still think Sony should investigate (more) why certain developers are having a hard time on implementing quality AF into their projects. It's getting pretty ridiculous now...