Hi Everyone!
I'm a bit puzzled, maybe someone here can help me.
I am using DirectX11 which allows really easy access to the "raw" samples data, and then create custom resolves myself.
The only missing part is that I do not manage to trigger the usage of a very simple ordered-grid pattern.
I am using the following very nice tool to visualize the sampling pattern:
http://mynameismjp.files.wordpress.com/2012/10/msaafilter.zip
(Thanks MJP for this great tool! :smile: )
I can see quite a few sparse patterns, but not a single ordered-grid one.
My main interest is ordered-grid for x4 and for x8.
I changed his source to also include:
D3D11_STANDARD_MULTISAMPLE_PATTERN
and
D3D11_CENTER_MULTISAMPLE_PATTERN
And while the "D3D11_CENTER_MULTISAMPLE_PATTERN" sounded good,
it seems to put all of the samples at the center at the same location (??)
Am I missing something obvious here?
I would really appreciate assistance
ps - I'm fully aware of the cons of using ordered-grid as your sampling pattern,
please do not offer to use something else
I'm a bit puzzled, maybe someone here can help me.
I am using DirectX11 which allows really easy access to the "raw" samples data, and then create custom resolves myself.
The only missing part is that I do not manage to trigger the usage of a very simple ordered-grid pattern.
I am using the following very nice tool to visualize the sampling pattern:
http://mynameismjp.files.wordpress.com/2012/10/msaafilter.zip
(Thanks MJP for this great tool! :smile: )
I can see quite a few sparse patterns, but not a single ordered-grid one.
My main interest is ordered-grid for x4 and for x8.
I changed his source to also include:
D3D11_STANDARD_MULTISAMPLE_PATTERN
and
D3D11_CENTER_MULTISAMPLE_PATTERN
And while the "D3D11_CENTER_MULTISAMPLE_PATTERN" sounded good,
it seems to put all of the samples at the center at the same location (??)
Am I missing something obvious here?
I would really appreciate assistance
ps - I'm fully aware of the cons of using ordered-grid as your sampling pattern,
please do not offer to use something else