DavidGraham
Veteran
Sometimes in the distance of some scenes , certain textures flicker regularly , that happens independent of the AF or texture resolution setting used .. it is constant in many view angles , and could disappear when getting close to it.
I know this is probably a bug in the game , but I was wondering what could have caused it ? insufficient mip-map samples ?
I have a near pathetic sample of this problem , it doesn't closely represent the issue , but it is similar , notice the base of the impaler :
http://www.youtube.com/watch?feature=player_detailpage&v=wyTtksDpTVg#t=33s
I know this is probably a bug in the game , but I was wondering what could have caused it ? insufficient mip-map samples ?
I have a near pathetic sample of this problem , it doesn't closely represent the issue , but it is similar , notice the base of the impaler :
http://www.youtube.com/watch?feature=player_detailpage&v=wyTtksDpTVg#t=33s
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