I am not a mo-cap expert so I can't really tell if that setup is adequate or eve if it's better than other performance capture setups like the one used by David Cage.
Are you a mo-cap expert?
GG mentioned that they have better cloth sim in KZSF:
http://blog.eu.playstation.com/2013/09/20/killzone-shadow-fall-introducing-the-black-hand/
You don't have to be a mocap expert to know that there are limitations on a engine in recreating the exact motion captures. That's why these games, like RYSE, are pushing more and more joints in the face to enhance them.
The only issue for me with this shot is all the guards/soldiers are exactly the same. I really hope we start to see some variety in the sizes, builds and some variation in the characters this generation. Procedurally it shouldn't be too tough to create some variety and as part of start of level randomly assemble some textures for the level and variation for the NPCs. Personally I'd prefer to see that than most other things.
I am not a mo-cap expert so I can't really tell if that setup is adequate or even if it's better than other performance capture setups like the one used by David Cage.
Are you a mo-cap expert?
I frankly am just saying that in theory with performance capture then they should be able to achieve better animations compered to KZ 2/3 that didn't sue performance capture.
Fraps gives horrible screencaps from MPC videos.. Is there nay better way to get good quality screengrabs from a video? Take it in to a compositing software and render stills? too much trouble :-/
MPC has built in feature to save screenshot Look in the menus.
That gives me a horribly compressed jpeg , atleast these are pngs with a bit more detail than them. But even these come out reqlly bad compared to the pngs Fraps saves from my games.
Try VLC then http://www.ehow.com/how_8480357_screenshot-using-vlc-player.html
It saves pngs.
I frankly am just saying that in theory with performance capture then they should be able to achieve better animations compered to KZ 2/3 that didn't sue performance capture.
BTW there are some details here.
Yeah.
For the record I am not saying that KZ SF is the best looking game out, it's a launch title so it won't represent the apex of PS4 capabilities and I will probably enjoy it even if it has "defects".
Also even if it was the best looking game out on consoles I don't' buy games based on graphics so it would not matter much.
While I can agree that there is room for improvement in face textures and animation when comparing to TLoU or Halo4, they are still wery detailed and one of the best in the industry. May I please remind you GTAV, 250 mln dollar game, where facial animation was not so great, despite the fact that Rockstar has technology (L.A. Noir), time and resources for making it better.
Some of the opinions in this thread (that graphics is flat, bad and outdated) are just off. Please understand that, repeating them won't make KZ an ugly game, likewise you won't make a donut out of shithorse just by claiming it. I know, I know - if you repeat a lie often enough, people will believe it, but let's leave it. KZ has great enviroments, epic battles, detailed objects and textures, plenty of effects. It is not flawless, but it's great.
they are still wery detailed and one of the best in the industry.
May I please remind you GTAV, 250 mln dollar game, where facial animation was not so great,
despite the fact that Rockstar has technology (L.A. Noir), time and resources for making it better.
KZ has great enviroments, epic battles, detailed objects and textures, plenty of effects. It is not flawless, but it's great.
I'm sorry but that trailer showed scenes with blurry faces and textures, low res textures, lots of aliasing, bad facial animations, bad animations and entire scenes without shadows on characters.
I disagree with that, it's a very rough result and almost every current game is better. Again, it's like they've been rushed.
I think it looks fine. I just hope it's gonna to be a story worth telling for a change. (the trailer certainly looks very promising in that regard)
And why do people always get so worked up over someone else's opinion. Not everyone is gonna like the looks of a game as much as you do - big fucking deal.
Heck, at least the fanboys over at gamefaqs aren't tryind to hide their true intentions behind techno babble.
Between enthusiastic opinions in Ryse thread and numerous examples of devastating criticism in this thread, can I get actual examples?