Forza 4

The new lighting model and photomode tools really are a big improvement. Paint looks a lot better this time around.

getphotorjeu.jpg


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http://h4.abload.de/img/getphoto.ashx89yqgf.jpg

http://farm7.static.flickr.com/6153/6182725046_f1d16363dc_b.jpg

http://i.imgur.com/joW6J.jpg

http://www.4mul8.net/up/files/1393_k5rhb/041.jpg.com

http://i.imgur.com/cR3Sa.jpg

http://h2.abload.de/img/getphoto.ashx128nb07.jpg
 
Notice all the blank spaces ;) 14 by my count. T10 has slowly been announcing tracks & adding them to that page. Le Mans and the Ring have both been mentioned.
 
Notice all the blank spaces ;) 14 by my count. T10 has slowly been announcing tracks & adding them to that page. Le Mans and the Ring have both been mentioned.

Ah, right, that makes a lot of sense, thanks (breathes sigh of relief ;) ).
 
From here http://forzamotorsport.net/en-us/underthehood2/...

How many cars and tracks are in Forza Motorsport 4?

Forza Motorsport 4 will feature 500 premium cars on Disc 1 and 2. It’s roughly 300 cars on Disc 1 and 200 cars on Disc 2. There are approximately 320 cars carried over and updated from Forza 3 as well as approximately 90 cars carried over and updated from Forza 3 DLC. The remaining 90 are so cars are new to Forza 4. Starting at launch, we are currently planning to add ten cars per month via DLC Add-On packs—this will include the Day 1 American Muscle Car DLC pack (free via a code to LCE buyers) as well as new packs starting in November.

There are no tracks on Disc 2. There will be two environments available for DLC on Day 1. Every new copy of FM4 will include a code to download these environments for free: Top Gear Soccer field and Benchmark Test track.

We chose not to update a small number of our tracks and ribbons to use our new engine. As a result, there have been two environments cut from Forza—New York and Sidewinder were not updated to work in the new engine. The long version of Amalfi Coast was also removed, though the short version remains with some small gameplay modifications. In addition we have also removed the Bugatti version of Le Mans Circuit de la Sarthe, though players will still be able to race both the full circuit and the Old Mulsanne circuit. In addition to tracks like the brand new fictional Alps track which we showed at E3, we have also added Hockenheim as well as new tracks yet to be announced.
 
So far I've been meh on the tracks but it's a decent enough list. No big loss in my mind on NYC and Sidewinder. Amalfi and Bugatti ribbon losses suck more. But getting Top Gear, Bernese Alps, Hockenheim, Indy, and Infineon (plus alternate times of day) help to balance things out. BADNED posted about T10 currently deciding whether to hold some tracks for F5 or releasing as DLC. Disc constraints also a potential issue. I'm guessing/hoping we'll at least get one more track via DLC.
 
Wait, what? That better not be the complete list, as I don't see the Ring or Le Mans?

Funnily enough, I read this post yesterday and came out in a cold sweat when you mentioned no Ring. I also checked hte track list linked and it wasn't there, as you correctly pointed out.

However, just had a look now and both the GP and main Nurburgring tracks are now on that page that Gubbi found (though still no Le Mans as of this moment).

The problem for me with this drip-feed of tracks is that I'm expecting T10 to be holding back the announcement of a biggie (Spa!) until the last couple of spots. I fully realise I'm setting myself up for disappointment ;)
 
Have you guys noticed gt5 is getting a spec 2.0 as they are calling it update and a massive dlc supposedly? Seems to coincide with the time of this release. Fm4 really looks impressive and if I get my Xbox count me in your b3d list.
 
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